Ribbit King: Difference between revisions

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|publisher = Bandai Games
|publisher = Bandai Games
|released  = {{vgrelease|JP=July 11, 2003|NA=June 8, 2004|EU=September 3, 2004}}
|released  = {{vgrelease|JP=July 11, 2003|NA=June 8, 2004|EU=September 3, 2004}}
|genre    = Sports, Frolf
|genre    = Sports, Golf
|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = GameCube Controller
|input    = GameCube Controller
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}}
}}
   
   
In '''''Ribbit King''''' (ケロケロキング ''Kero Kero Kingu'') , the fate of the planet rests on your ability to get frogs into holes. This is the game of Frolf, and, as Scooter, you must play it across 20 different courses on five different worlds. Power supplies are running out, and to save them, you must win the coveted Super Ribbinite. Choose from 13 odd characters and more than 10 frogs to collect items and points through Frolfing matches. Become the Frolfing Champion in Story mode or Versus mode, which supports up to four players.
In '''''Ribbit King''''' ('''''ケロケロキング''''' '''''Kero Kero Kingu'''''), the fate of the planet rests on your ability to get frogs into holes. This is the game of Frolf, and, as Scooter, you must play it across 20 different courses on five different worlds. Power supplies are running out, and to save them, you must win the coveted Super Ribbinite. Choose from 13 odd characters and more than 10 frogs to collect items and points through Frolfing matches. Become the Frolfing Champion in Story mode or Versus mode, which supports up to four players.


The Japanese and North American versions of the game include a bonus disk titled ''Ribbit King Plus!'', which includes cartoon shorts which were originally aired on TV Tokyo.
The Japanese and North American versions of the game include a bonus disk titled [[Ribbit King Plus!]], which includes cartoon shorts which were originally aired on TV Tokyo.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Pre-rendered Video Stuttering ===
Since at least {{revision|5.0-6243}}, the fade out at the end of cutscenes will flicker. This can be fixed by setting Texture Cache Accuracy to Medium.
}}}}


== Enhancements ==
=== 16:9 Widescreen Gecko Code ===
==== EU ====
<pre>$16:9 Widescreen
04044088 388002AC
040AD88C 38800356
040ADAC0 38800356
</pre>


}}}}
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
<pre>$60Hz
040DD728 38600000
0425C4A0 00000014
</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache = Medium
|accuratetexturecachenotes = Fixes flickering videos
}}
}}


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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0.1|****| Fit to tests and rating}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{VideoGallery
{{VideoGallery
|vid1=vcuilAKd0T8|cap1=Dolphin Emulator 4.0-4474 - Ribbit King (1080p HD) - Nintendo GameCube
|vid1=vcuilAKd0T8|cap1=Dolphin Emulator 4.0-4474 - Ribbit King (1080p HD) - Nintendo GameCube
|vid2=r-dIQmE5a34|cap2=Kero Kero King DX [JP] [Gamecube] Dolphin 5.0 [1080p HD]
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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