Ribbit King Plus!

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Ribbit King Plus!
Ribbit King.jpg
Developer(s) Bandai Games
Publisher(s) Bandai Games
Platform(s) GameCube
Release date(s) JP July 11, 2003
NA June 8, 2004
Genre(s) Utility
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Ribbit King Plus!
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Ribbit King Plus! is the bonus disc included with North American versions of the Ribbit King, featuring unlockable short animations and requiring saved data on the memory card to be able to view the shorts. It was initially transmitted in Japan as a 30-episode series of shorts on the TV Tokyo weekday morning children's show Oha Suta from 16 June to 25 July 2003 to promote the Japanese version of the game, before being released on a separate DVD at around the same time as the Japanese PlayStation 2 version of the game. Three of the shorts were dropped from the North American version for unknown reasons. Exclusive to the disc is a two-minute video titled "Special", a montage of the various cutscenes from the story mode set to the main title theme of the game.


Pre-rendered Video Stuttering

Since at least 5.0-6243, the fade out at the end of cutscenes will flicker. This can be fixed by setting Texture Cache Accuracy to Medium.


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
Texture Cache Accuracy Position 1 (Medium) Fixes flickering

Version Compatibility

The graph below charts the compatibility with Ribbit King Plus! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21717 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
5.0-8372 Windows 10 Intel Core i5-7200U @ 2.5 GHz NVIDIA GeForce 940MX Tested both games with OpenGL, Native Resolution, 1x Anisotropic Filtering, Antialiasing off. Smooth performance at 30FPS with no problems when texture cache is set to medium. Tested different enhancements: No problem noticed. Kimishima

Gameplay Videos