Robotech: Battlecry: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
m (Text replacement - "(\d+) FPS" to "$1FPS")
mNo edit summary
(20 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image         = [[File:Rbbox.jpg|300px]]
|image     = [[File:Rbbox.jpg|300px]]
|developer     = Vicious Cycle Software
|developer = Vicious Cycle Software
|publisher     = TDK Mediactive
|publisher = TDK Mediactive
|released     = {{vgrelease|NA=October 11, 2002|EU=March 21, 2003}}
|released = {{vgrelease|NA=October 11, 2002|EU=March 21, 2003}}
|genre         = Mecha, Third-person shooter
|genre     = Mecha, Third-person shooter
|modes         = Single-player
|modes     = Single-player, Multiplayer (2)
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-robotech-battlecry
|forumlink = http://forums.dolphin-emu.org/Thread-gc-robotech-battlecry
}}
}}


Line 13: Line 13:


== Problems ==
== Problems ==
=== Cutscenes ===
{{Problems|{{#vardefineecho:problems|
Cutscenes show a black screen without Real XFB; however, XFB is set to Real by default for this game. You can change this in the game's properties.
=== Multiplayer ===
In multiplayer mode, half or more of player 1's half of the screen is often not redrawn correctly.


=== Background Music ===
=== Background Music ===
As of {{revision|4.0-5256}}, occasionally while using HLE the music ingame will miss cues and continue playing when it shouldn't, making dialogue in cutscenes hard to understand. Using LLE solves the issue.
As of {{revision|4.0-5256}}, occasionally while using HLE the music ingame will miss cues and continue playing when it shouldn't, making dialogue in cutscenes hard to understand. Using LLE solves the issue.
=== <s>Cutscenes</s> ===
Cutscenes show a black screen without Real XFB; however, XFB is set to Real by default for this game. You can change this in the game's properties.
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|xfb                    = Real
|xfbnotes              = Fixes movie display
|dspengine = LLE
|dspengine = LLE
|dspenginenotes = Avoids missing audio cues
|dspenginenotes = Avoids missing audio cues
Line 30: Line 33:
== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7367|****}}
{{VersionCompatibilityVersion|7367|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 37: Line 40:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-732|OS=Windows 7 x64|CPU=Intel Core i7|GPU=nVidia GeForce GTX 660M|result=Works good if XFB Real is enabled|tester=BrandeX}}
{{testing/entry|revision=3.0-732|OS=Windows 7|CPU=Intel Core i7|GPU=NVIDIA GeForce GTX 660M|result=Works good if XFB Real is enabled|tester=BrandeX}}
{{testing/entry|revision=4.0-5256|OS=Linux Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Playable. With HLE the background music continues past when it's supposed to stop and can be really annoying. Using LLE the game is perfect with no glitches noticed at all, but has slowdown to about 80% during explosions.|tester=Xerxes}}
{{testing/entry|revision=4.0-5256|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Playable. With HLE the background music continues past when it's supposed to stop and can be really annoying. Using LLE the game is perfect with no glitches noticed at all, but has slowdown to about 80% during explosions.|tester=Xerxes}}
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=Intel Core 2 Quad Q9400 @ 3.6GHz|GPU=NVIDIA GeForce GTX 660|result=Pretty much the same as the above testers. LLE is the BEST solution but is very taxing on your machine. I used XFB and HLE to achieve respectable speeds but the downside is the audio queue problem but this is minor since I have played this game maybe a hundred times in the past. :)|tester=Cammelspit}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|pwobqzH_xkw|(60FPS) Dolphin Emulator 4.0-4474 - Robotech: Battlecry (1080p HD) - Nintendo GameCube|br}}
{{VideoGallery
 
|vid1=pwobqzH_xkw|cap1=(60FPS) Dolphin Emulator 4.0-4474 - Robotech: Battlecry (1080p HD) - Nintendo GameCube
}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Native 16:9 widescreen support (GCN)‎]]
6,576

edits

Navigation menu