Rune Factory Frontier: Difference between revisions

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(This was fixed by degasus; it affected all games. Was fixed around 4.0-809 iirc. This isn't on other wiki pages, so it shouldn't be here.)
(→‎Gameplay Videos: add video)
(18 intermediate revisions by 5 users not shown)
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{{Infobox VG
{{Infobox VG
|image    = [[File:RuneFactoryFrontier.jpg|300px]]
|developer = Neverland
|developer = Neverland
|publisher = {{vgrelease|JP/NA|Marvelous Entertainment|EU=Rising Star Games}}
|publisher = {{vgrelease|JP/NA|Marvelous Entertainment|EU=Rising Star Games}}
|released = {{vgrelease|JP=November 27, 2008|NA=March 17, 2009|EU=April 1, 2010}}
|series    = Rune Factory
|series = ''Rune Factory''
|released = {{vgrelease|JP=November 27, 2008|NA=March 17, 2009|EU=April 1, 2010}}
|genre = Life simulation, Role-playing
|genre     = Life simulation, Role-playing
|modes = Single-player
|modes     = Single-player
|input = Wii Remote + Nunchuk, Classic Controller
|input     = Wii Remote + Nunchuk, Classic Controller
|image = [[File:RuneFactoryFrontier.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-wii-rune-factory-frontier--26462
|forumlink = http://forums.dolphin-emu.org/Thread-wii-rune-factory-frontier--26462
}}
}}
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== Problems ==
== Problems ==
=== Crashing ===
{{Problems|{{#vardefineecho:problems|
Game may crash upon screen transition. Issue occurs rarely.
 
}}}}
 
== Enhancements ==
=== Bloom Ghosting ===
Odd transparent copies appear of some objects when using Internal Resolution above defaults. Refer {{Issue|7404}}.
{{image|Rune Factory Frontier Ghostly Duplicates.jpg|Ghostly duplicatesn|br}}


== Configuration ==
== Configuration ==
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|6337|****|}}
{{VersionCompatibilityVersion|6337|****|}}
{{VersionCompatibilityVersion|4.0-1904|****|Ghostly duplicates}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=3.0-752|OS=Windows 7|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6950|result=Great. DX9<span style="color:blue;font-size:70%">(Only DX9 for testing , no idea why i didn't switch it back to DX11)</span> 1080p, 4x Native, no AA, 4x AF. Solid 30FPS all the time. Auido is perfect at DSP HLE. client crashes randomly from 5min to 1 hour, tested all kinds of settings and then switched to, not a single crash in hours.|tester=Light}}
{{testing/entry|revision=3.0-752|OS=Windows 7|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6950|result=Great. DX9<span style="color:blue;font-size:70%">(Only DX9 for testing , no idea why i didn't switch it back to DX11)</span> 1080p, 4x Native, no AA, 4x AF. Solid 30FPS all the time. Auido is perfect at DSP HLE. client crashes randomly from 5min to 1 hour, tested all kinds of settings and then switched to, not a single crash in hours.|tester=Light}}
{{testing/entry|revision=3.5|OS=Windows 7|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GTX 560M|result=Plays well, slight slowdown in bottom section of the main farm's field and in the 2nd dungeon. Occasionally, under Dx9, after a cutscene the frame rate outdoors will cut (from 60FPS to 45FPS) until computer is restarted. Bluriness with Dx9 noted but not enough to warrant concern or render the game unplayable.|tester=turtlbrdr}}
{{testing/entry|revision=3.5|OS=Windows 7|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GTX 560M|result=Plays well, slight slowdown in bottom section of the main farm's field and in the 2nd dungeon. Occasionally, under Dx9, after a cutscene the frame rate outdoors will cut (from 60FPS to 45FPS) until computer is restarted. Bluriness with Dx9 noted but not enough to warrant concern or render the game unplayable.|tester=turtlbrdr}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Xeon E3 1230v2|GPU=AMD HD 6750|result=Smooth and stable. Use OpenGL Render/HLE sound and PAL60. Played 70 hours, tested most game area and never crash! Need disable wii controller speaker to make controller less lagging.|tester=BloodyHamster}}
{{testing/entry|revision=5.0-3951|OS=Windows 10|CPU=Intel Core m3-7Y30|GPU=Intel HD Graphics 615|result=Amazing and impressive on ultra low powered PC. Use OpenGL Render. With stock TDP (4.5 W) and Turbo Boost, the game can run at 1.5x IR, no AA, 2x AF at full speed. Unlocking TDP to 12 W, it can reach 100% speed at 2x IR, no AA, 8x AF or 1.5x IR, 2x MSAA, 4x AF<small>(Considering passive cooling, I chose demanding scenes to test for about 1 min.)</small>. From 3774 to 3951, played it for dozens of hours, random crashes haven't occurred though.|tester=}}
{{testing/end}}
{{testing/end}}


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{{VideoGallery
{{VideoGallery
|vid1=1dwQz4qd-c0|cap1=Dolphin Emulator 4.0.1 - Rune Factory Frontier (1080p HD) - Nintendo Wii
|vid1=1dwQz4qd-c0|cap1=Dolphin Emulator 4.0.1 - Rune Factory Frontier (1080p HD) - Nintendo Wii
|vid2=wAQcApug9OE|cap2=(1080P) Rune Factory Frontier gameplay on Dolphin
|vid2=hh63wMOQ6JI|cap2=Rune Factory Frontier (12:3) Ratio Eyefinity "Wiifinity"
|vid3=hh63wMOQ6JI|cap3=Rune Factory Frontier (12:3) Ratio Eyefinity "Wiifinity"
|vid3=nf4-WoruPgE|cap3=Rune Factory Frontier - NVIDIA SHIELD Android TV - Dolphin Emulator 5.0-13268 [1080p] - Nintendo Wii
}}
}}


[[Category:Wii games]]
[[Category:Wii games]]
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