Difference between revisions of "Service Disc"

From Dolphin Emulator Wiki
Jump to: navigation, search
(openal audio issues fixed)
Line 18: Line 18:
 
== Problems ==
 
== Problems ==
 
{{Problems|{{#vardefineecho:problems|
 
{{Problems|{{#vardefineecho:problems|
 +
 +
=== Audio ===
 +
* The car demo and Optical Disc Drive Audio test results in a warning from Dolphin: "Interesting - Software triggered Decrementer exception" when it exits. Refer {{issue|8352}}.
  
 
=== Accessory Tests / Controller Test ===
 
=== Accessory Tests / Controller Test ===
 
* Results in "SI:Unknown command (0x43)" error from Dolphin when the test starts.
 
* Results in "SI:Unknown command (0x43)" error from Dolphin when the test starts.
* The Control Stick test is near impossible to pass without using a real GameCube controller with the Wii U Adapter due to diagonal ranges being over 75.
+
* The Control Stick test is near impossible to pass without using a real GameCube controller and a Wii U Adapter due to diagonal ranges being over 75.
* "Press the A Button to continue." text appears offset from the black box it should be rendered inside. This can be resolved by using the real GameCube fonts extracted from a GameCube BIOS.
+
* "Press the A Button to continue." text appears offset from the black box it should be rendered inside. This can be resolved by using a GameCube BIOS.
 
{{image|Service Disc-Controller Test Fail.jpg|Controller Test Fail|br}}
 
{{image|Service Disc-Controller Test Fail.jpg|Controller Test Fail|br}}
  
 
Refer {{issue|8351}}.
 
Refer {{issue|8351}}.
 
=== Audio Tests ===
 
* If using the OpenAL audio backend test audio is only heard well after the test exits, and plays much faster than it should, so the words "Left Channel", "Right Channel", etc are difficult to distinguish and sound more like static. These issues can be resolved if using the XAudio2 backend, though that's not available outside of Windows. Refer {{issue|8348}}.
 
* The Optical Disc Drive Audio test results in a warning from Dolphin: "Interesting - Software triggered Decrementer exception" when it exits. Refer {{issue|8352}}.
 
  
 
=== Hardware Status / Clock Speed ===
 
=== Hardware Status / Clock Speed ===
Line 53: Line 52:
 
Fails the first four tests, passes the fifth test and hangs in Test 6: bistram1.dol. If using HLE, Dolphin throws warnings on various unknown ucode's. Refer {{issue|8357}}.
 
Fails the first four tests, passes the fifth test and hangs in Test 6: bistram1.dol. If using HLE, Dolphin throws warnings on various unknown ucode's. Refer {{issue|8357}}.
  
=== Demo ===
+
=== <s>OpenAL Audio</s> ===
Audio in the demo sounds odd regardless if HLE or LLE audio is used unless using the XAudio2 backend. Refer {{issue|8348}} / {{issue|7955}}.  
+
Various audio sounds odd regardless if HLE or LLE audio is used with the OpenAL backend. Refer {{issue|8348}} / {{issue|7955}}. Improved by {{revision|5.0-798}}, fixed by {{revision|5.0-3345}}
{{image|Service Disc-Demo.jpg|Demo|br}}
+
 
 
}}}}
 
}}}}
  
Line 61: Line 60:
 
<!--A full list of options is available at Template:Config/doc-->
 
<!--A full list of options is available at Template:Config/doc-->
 
{{Config
 
{{Config
|audiobackend = XAudio2
 
|audiobackendnotes = OpenAL backend results in various audio issues.
 
 
}}
 
}}
  

Revision as of 08:33, 2 July 2017

Service Disc
Developer(s) Nintendo
Publisher(s) Nintendo
Platform(s) GameCube
Genre(s) Utility
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 3Stars3.pngEdit rating: Service Disc
Starts
GameIDs 301E01
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

The GameCube Service Disc is used to perform diagnostic testing of a GameCube.

Emulation Information

Improper GameCube Font

Due to copyright concerns, Dolphin is unable to include official GameCube fonts, and instead uses Droid Sans. Unfortunately, Droid Sans does not align well with the size/kerning of the official GameCube font, which can cause text to be misplaced, dialogs to display improperly, and other issues due to differing text sizes.

This can be corrected by including a region appropriate GameCube IPL (i.e. BIOS ROM) under <Dolphin User Folder>/GC/. A GameCube "IPL.bin" can be acquired from a real GameCube using Swiss. Refer issue 8362. GameCube BIOS files need to be named "IPL.bin" in order for Dolphin to detect them, and should be 2,097,152 bytes in size. IPL files are different for PAL consoles and NTSC consoles, but American NTSC consoles use the same IPL files as Japanese NTSC consoles. The known good CRC32 checksums below can be used to validate files, but it is possible that a bad dump with a different checksum also works.

NTSC CRC32 Brazil CRC32 PAL CRC32
v1.0 6DAC1F2A 4F319F43
v1.1 D5E6FEEA 667D0B64
v1.2 86573808 AD1B7F16

Problems

Audio

  • The car demo and Optical Disc Drive Audio test results in a warning from Dolphin: "Interesting - Software triggered Decrementer exception" when it exits. Refer issue 8352.

Accessory Tests / Controller Test

  • Results in "SI:Unknown command (0x43)" error from Dolphin when the test starts.
  • The Control Stick test is near impossible to pass without using a real GameCube controller and a Wii U Adapter due to diagonal ranges being over 75.
  • "Press the A Button to continue." text appears offset from the black box it should be rendered inside. This can be resolved by using a GameCube BIOS.

Refer issue 8351.

Hardware Status / Clock Speed

Initially registers speeds far lower than expected (i.e. 0MHz), rerunning the test registers speeds more in line with expectations. Refer issue 8353.

Hardware Test / Register Test

  • Fails on Test 3 showing: "gpits.dol Code:85400001".
  • Hangs on Test 9 siram0.dol.

Refer issue 8354.

Hardware Test / CPU Test

Hangs on Test 6: l2c.dol, due to Dolphin not emulating caches. Refer issue 8355.

Hardware Test / Memory Test

Fails Test 1 showing: "memreg0.dol Code 9". Refer issue 8356.

Hardware Test / DSP Test

Fails the first four tests, passes the fifth test and hangs in Test 6: bistram1.dol. If using HLE, Dolphin throws warnings on various unknown ucode's. Refer issue 8357.

OpenAL Audio

Various audio sounds odd regardless if HLE or LLE audio is used with the OpenAL backend. Refer issue 8348 / issue 7955. Improved by 5.0-798, fixed by 5.0-3345

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Service Disc since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-12245 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester

Gameplay Videos