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|Platform(s)||Virtual Console, SNES|
JP April 26, 1991
NA August 13, 1991
EU September 24, 1992
NA November 19, 2006
EU/AUS December 8, 2006
JP December 26, 2006
|Input methods||GameCube Controller, Classic Controller|
SimCity is an urban development simulation game developed and published by Nintendo for the Super Nintendo Entertainment System. Start with a fledgling town and build it into a metropolis. Or, take on the challenge of rescuing a city overwhelmed with problems. Either way, taxes, zoning, crime, transportation, education, fire control, and other critical issues are in your hands. Time is passing, and every decision you make has a future consequence. Your assistant, Dr. Wright, can help you make the right decisions. Just ask! Surprise catastrophes also threaten your growing city--fire, earthquakes, airplane crashes, even a giant Koopa who has a nose for industrial pollution! Will you build the ideal city? Or will disgruntled citizens leave you with a ghost town?
Since its re-release in 2006, SimCity has been removed from the Wii's Virtual Console service. However, people who have already bought and downloaded the game can still play it. It is unknown whether this is specific to the North American release or affects other regions as well.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with SimCity since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: