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Solomon's Key (NES)
|Platform(s)||Virtual Console, NES|
JP July 30, 1986
NA July, 1987
EU March 30, 1990
NA November 19, 2006
JP December 2, 2006
EU/AUS December 15, 2006
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
In Solomon's Key you and Dana, the wizard of Lyrac, must unlock Solomon's scroll of secrets to restore peace in the constellations. With Dana's magic, fire, and mystical powers, you will help release the imprisoned Princess of the Fairies and harness the evil forces within the constellations. But first, you need the key!
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Solomon's Key since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|
|Windows 10||Intel Core i5-3570K @ 3.4 GHz||NVIDIA GeForce GTX 1070||Perfect. Only needs EFB Copies to Texture||JMC47|