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Sonic & Sega All-Stars Racing
Sonic & Sega All-Stars Racing | |
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Developer(s) | Sumo Digital, Gameloft |
Publisher(s) | Sega |
Series | Sonic The Hedgehog |
Platform(s) | Wii |
Genre(s) | Racing |
Mode(s) | Single-player, local split-screen multiplayer |
Input methods | Wii Remote, Nunchuk, Game controller, Wheel |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Sonic & Sega All-Stars Racing is a racing game produced for Wii, Xbox 360, PlayStation 3, Nintendo DS and Microsoft Windows, featuring characters from many Sega franchises, as well as guest characters. It is being published by Sega and developed by Sumo Digital. It was announced on May 28, 2009 and was released in North America on February 23, 2010 and in Europe on February 26, 2010, with the PC version available both from retail and via Steam. A mobile version has been developed by Gameloft.
Problems
- Direct3D9 is bad, use OpenGL instead.
Game craches with Direct3D9 if you have Anti-alias mode (2x, 4x) enabled. Setting it to none results in a display of black lines. However, with OpenGL it works.
Configuration
In the following only the most important Configurations are listed.
To get an overview about all settings and how to set them take a look at http://www.dolphin-emulator.com/performance.html
Config
- Dolphin Configuration -> Plugins -> Graphics -> Dolphin OpenGL
Graphics
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DSP
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