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Sonic & Sega All-Stars Racing
Sonic & Sega All-Stars Racing | |
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Developer(s) | Sumo Digital, Gameloft |
Publisher(s) | Sega |
Series | Sonic The Hedgehog |
Platform(s) | Wii |
Genre(s) | Racing |
Mode(s) | Single-player, local split-screen multiplayer |
Input methods | Wii Remote, Nunchuk, Game controller, Wheel |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Sonic & Sega All-Stars Racing is a racing game produced for Wii, Xbox 360, PlayStation 3, Nintendo DS and Microsoft Windows, featuring characters from many Sega franchises, as well as guest characters. It is being published by Sega and developed by Sumo Digital. It was announced on May 28, 2009 and was released in North America on February 23, 2010 and in Europe on February 26, 2010, with the PC version available both from retail and via Steam. A mobile version has been developed by Gameloft.
Problems
Controls
Errors such as "wii_ipc_hle:acl pool is full" may occur, and are related to WiiMote emulation. Connect a real WiiMote or disable "Use Panic Handlers".
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Sonic & Sega All-Stars Racing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
i7@3.40 - 7870 gpu - 8GB Ram - Dolphin 3.0-754 - DX9
Game runs fine with some graphical glitches: the cars appear black and you must set EFB to Ram for the menus to appear correctly.