Sonic Adventure 2: Battle: Difference between revisions

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{{Testing}}
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{{Test Entry|revision=5691|OS=Windows 7 x64|CPU=Intel i5 750 @ 4ghz|GPU=Asus ATI 5870|result=Perfect: 60 FPS}}
{{Test Entry|revision=5691|OS=Windows 7 x64|CPU=Intel i5 750 @ 4ghz|GPU=Asus ATI 5870|result=Perfect: 60 FPS}}
{{Test Entry|revision=5774|OS=Windows 7 x64|CPU=Intel i7 930 @ 2.8ghz|GPU=MSI Nvidia GTX 470|result=Perfect, 60 FPS @ 1080p Widescreen.}}
{{Test Entry|revision=5774|OS=Windows 7 x64|CPU=Intel i7 930 @ 2.8ghz|GPU=MSI nVidia GTX 470|result=Perfect, 60 FPS @ 1080p Widescreen.}}
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Revision as of 23:04, 6 January 2011

Sonic Adventure 2: Battle
SonicAdventure2Battle.jpg
Developer(s) Sonic Team USA
Publisher(s) Sega
Series Sonic the Hedgehog
Platform(s) GameCube
Genre(s) 3D Platformer
Mode(s) Single-player, Multiplayer
Input methods
Compatibility 4Stars4.pngEdit rating: Sonic Adventure 2: Battle
Playable
GameIDs
See also...

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Sonic Adventure 2 Battle is the Nintendo GameCube adaption of Sonic Adventure 2 for the Sega Dreamcast and was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first Sonic the Hedgehog game on a Nintendo system, having been released ten days before Sonic Advance in Japan. It is the sequel to Sonic Adventure DX: Director's Cut.

Problems

Tiny Chao Garden

Connections to a GBA (emulated via VBA-M) to enable play of "Tiny Chao Garden" does not work. Dolphin will not connect.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core On Dual core is "safe", and should not cause crashes

Graphics

Config Setting Notes
Scaled EFB Copy On
Disable Fog On

Testing

Template:Test Entry Template:Test Entry |}

Gameplay Videos