Difference between revisions of "Sonic Adventure 2: Battle"

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(Undo revision 27087 by AgainstYourThought (talk))
(Testing)
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{{Test Entry|revision=7671|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T|GPU=AMD Radeon HD 6950|result=Crash at City Escape|tester=XFox Prower}}
 
{{Test Entry|revision=7671|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T|GPU=AMD Radeon HD 6950|result=Crash at City Escape|tester=XFox Prower}}
 
{{Test Entry|revision=7719|OS=Windows 7 x86|CPU=Intel i5-2500 @ 3.3GHz|GPU=nVidia GeForce GTX 560|result=(D3D9)50fps(D3D11)~50fps (driver:275.33)|tester=Peka}}
 
{{Test Entry|revision=7719|OS=Windows 7 x86|CPU=Intel i5-2500 @ 3.3GHz|GPU=nVidia GeForce GTX 560|result=(D3D9)50fps(D3D11)~50fps (driver:275.33)|tester=Peka}}
 +
{{Test Entry|revision=7719|OS=Windows 7 x64|CPU=AMD Phenom II 965 @ 3.65Ghz|GPU=nVidia GTX 560Ti|result=Runs smoothly for first level, but then crashes immediately upon loading second level, regardless of settings. I've tried everything|tester=AgainstYourThought}}
 
{{Test Entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 9400M|result=Running very smoothly at half speed (30). Sound desyncing during normal cutscenes, CGI cutscenes too slow to bear. Character shadows don't appear in levels and there is a graphical glitch in driving levels unless EFB scale is set to 1x.)|tester=Ac}}
 
{{Test Entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 9400M|result=Running very smoothly at half speed (30). Sound desyncing during normal cutscenes, CGI cutscenes too slow to bear. Character shadows don't appear in levels and there is a graphical glitch in driving levels unless EFB scale is set to 1x.)|tester=Ac}}
 
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Revision as of 01:45, 28 September 2011

Sonic Adventure 2: Battle
SonicAdventure2Battle.jpg
Developer(s) Sonic Team USA
Publisher(s) Sega
Series Sonic the Hedgehog
Platform(s) GameCube
Genre(s) 3D Platformer
Mode(s) Single-player, Multiplayer
Input methods Nintendo GameCube controller
Compatibility 4Stars4.pngEdit rating: Sonic Adventure 2: Battle
Playable
GameIDs GSNP8P, GSNE8P, GSBJ8P
See also...

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Sonic Adventure 2 Battle is the Nintendo GameCube adaption of Sonic Adventure 2 for the Sega Dreamcast and was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first Sonic the Hedgehog game on a Nintendo system, having been released ten days before Sonic Advance in Japan. It was later followed in 2004 by Sonic Adventure DX: Director's Cut.

Problems

Tiny Chao Garden

Connections to a GBA (emulated via VBA-M) to enable play of "Tiny Chao Garden" does not work. Dolphin will not connect.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core On Dual core is "safe", and should not cause crashes

Graphics

Config Setting Notes
Scaled EFB Copy On
Disable Fog On

Version Compatibility

The graph below charts the compatibility with Sonic Adventure 2: Battle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-15571 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

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Gameplay Videos