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Sonic Adventure DX: Director's Cut: Difference between revisions
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m (→Invisible HUD) |
m (→Invisible HUD) |
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== Problems == | == Problems == | ||
=== Invisible HUD === | === Invisible HUD and Dialog === | ||
Both video backends may render parts of the HUD and certain text elements | Both video backends may render parts of the HUD and certain text elements off-screen. Only some areas are affected by this and other areas are not affected at all. The OpenGL backend is reported as being affected less. | ||
{{Image|Sonic_Adventure_DX_Text_Missing.png|Regression}} | {{Image|Sonic_Adventure_DX_Text_Missing.png|Regression}} | ||
{{Image|Sonic_Adventure_DX_Text_Correct.png|Dolphin 4.0.2 (same monitor)|br}} | {{Image|Sonic_Adventure_DX_Text_Correct.png|Dolphin 4.0.2 (same monitor)|br}} |