Sonic Colors: Difference between revisions

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== Problems ==
== Problems ==
There is some graphical problems in all plugins when using EFB scale. To solve this, set EFB scale to 1x, however, image quality will be blur due to the lower internal resolution. In SVN 6603, the EFB scale problems are almost unnoticeable.
There are some graphical problems in all plugins when using EFB scale. To solve this, set EFB scale to 1x. However, image quality will be blurry due to the lower internal resolution. In SVN 6603, the EFB scale problems are almost unnoticeable.


In Open GL, springs are with wieard textures, even when turning on Texture chach (when turned on, it solves TEMPORARILY the texture problem).
In Open GL, springs appear with weird textures, even when turning on Texture cache (when turned on, it TEMPORARILY solves the texture problem).


== Configuration ==
== Configuration ==

Revision as of 21:33, 31 December 2010

Sonic Colors
300px‎
Developer(s) Sonic Team
Publisher(s) Sega
Series Sonic the Hedgehog
Platform(s) Wii
Genre(s) 3D Platformer
Mode(s) Single-player, multiplayer
Input methods Wii Remote, Nunchuk, GameCube controller
Compatibility 4Stars4.pngEdit rating: Sonic Colors
Playable
GameIDs
See also...

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Sonic Colors

Problems

There are some graphical problems in all plugins when using EFB scale. To solve this, set EFB scale to 1x. However, image quality will be blurry due to the lower internal resolution. In SVN 6603, the EFB scale problems are almost unnoticeable.

In Open GL, springs appear with weird textures, even when turning on Texture cache (when turned on, it TEMPORARILY solves the texture problem).

Configuration

No configuration changes are known to affect compatibility for this title.

Testing

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Gameplay Videos