Sonic and the Secret Rings: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:SonicAndTheSecretRings.jpg|300px]]
|image     = [[File:SonicAndTheSecretRings.jpg|300px]]
|developer   = Sonic Team
|developer = Sonic Team
|publisher    = Sega
|publisher = Sega
|released     = {{vgrelease|NA=February 20, 2007|EU=March 2, 2007|JP=March 15, 2007}}
|series   = Sonic the Hedgehog
|series      = ''Sonic the Hedgehog''
|released = {{vgrelease|NA=February 20, 2007|EU=March 2, 2007|JP|March 15, 2007}}
|genre       = Platform, Action
|genre     = Platform, Action
|modes       = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input       = Wii Remote
|input     = Wii Remote
|forumlink   = http://forums.dolphin-emu.org/Thread-wii-sonic-and-the-secret-rings--26035
|forumlink = http://forums.dolphin-emu.org/Thread-wii-sonic-and-the-secret-rings--26035
}}
}}


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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|


=== <s>Various Graphics Issues</s> ===
In Sand Oasis Zone shadows are totally dark and fire points have transparency problems.  In some areas (non-sunny areas) the shadows are completely dark as well on console and this is not a glitch in Dolphin.  The fire transparency issues don't seem to be around in latest master either.


}}}}
}}}}
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Having an internal resolution above 1x Native and having Scaled EFB Copies enabled will cause some depth effects (such as the text on the parchment in Lost Prologue) appear slightly different.  In the case of Lost Prologue, the text disappears slightly further away than it would otherwise.  This is barely noticeable and does not impact gameplay at all.
Having an internal resolution above 1x Native and having Scaled EFB Copies enabled will cause some depth effects (such as the text on the parchment in Lost Prologue) appear slightly different.  In the case of Lost Prologue, the text disappears slightly further away than it would otherwise.  This is barely noticeable and does not impact gameplay at all.


=== 60 FPS ===
The following AR code will make the game run at 60 FPS instead of 30. However this seems to cause "BackPatch: no register use entry for address 00000000094BE59D" errors with some missions.
<pre>
$60FPS [Nick Reynolds]
040B6878 3800003C
</pre>


== Configuration ==
== Configuration ==
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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=S2JDfkpQu8Q|cap1=Sonic and the Secret Rings on Dolphin Wii/GC Emulator (1080p HD) Full Speed
|vid1=S2JDfkpQu8Q|cap1=Sonic and the Secret Rings on Dolphin Wii/GC Emulator (1080p HD) Full Speed

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