| Progress Continues
We've already had 7694 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog. This month we catch up on the February and March Progress Report we missed providing last month.
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|Developer(s)||Point of View|
|Publisher(s)||EU Electronic Arts|
NA/EU Namco Bandai Games
|Release date(s)|| NA November 21, 2003|
EU March 12, 2004
|Genre(s)||Action, Adventure, Fantasy|
|Input methods||GameCube Controller|
|GameIDs||GPWP69, GPWPAF, GPWEAF|
Spawn: Armageddon, based on Todd McFarlane's creation, is a 3-D action adventure that gives players access to all of Spawn's distinctive abilities, superhuman strength, arsenal of weaponry, Hell Powers, and, of course, his living symbiotic costume. Caught between the battle of Good vs. Evil, he struggles to break free from the controlling influences of Heaven and Hell.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Spawn: Armageddon since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Pentium E2200 @ 2.2GHz x2||Full FPS:60 Perfect||deadpoolallgalo|
|Windows XP||Intel Atom N270 @ 1.6GHz||Intel GMA 945||Very Playable 8-14FPS. Sound off for best performance.||LORPAL|
|Arch Linux 3.1.3||Intel Core 2 Quad Q8400 @ 2.66GHz||NVIDIA GeForce 9500 GT||Playable with the defaults settings||zuargo|