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The Legend of Zelda: Collector's Edition: Difference between revisions
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The Legend of Zelda: Collector's Edition (view source)
Revision as of 08:50, 26 June 2015
, 26 June 2015→60FPS: Zelda 64 games run at a higher framerate when in the less gpu-intensive interfaces
m (Text replacement - "\|efbcopynotes" to "|efb2texonlynotes") |
(→60FPS: Zelda 64 games run at a higher framerate when in the less gpu-intensive interfaces) |
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=== 60FPS === | === 60FPS === | ||
'''Note: The game runs at 20FPS by default. These hacks introduce many game breaking bugs, and should only be used for experimental purposes.''' | '''Note: The game runs at 20FPS in game, 30 FPS paused by default. These hacks introduce many game breaking bugs, and should only be used for experimental purposes.''' | ||
Ocarina of Time | Ocarina of Time |