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edits
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The music seems to play at a higher octave or twice as fast, and the text fade in during the intro doesn't display properly. | The music seems to play at a higher octave or twice as fast, and the text fade in during the intro doesn't display properly. | ||
=== | === {{s}}NES Titles (Megaman 1 thru 6){{/s}} === | ||
Megaman 1 - 6 have minor graphical glitches inherent to the original games but are playable. However, the audio is heavily distorted and garbled when using DSP HLE emulation. Using DSP LLE recompiler with audio backend: XAudio 2 seems to fix the audio problem. Corrected at some point beyond {{revision|4.0}}. | Megaman 1 - 6 have minor graphical glitches inherent to the original games but are playable. However, the audio is heavily distorted and garbled when using DSP HLE emulation. Using DSP LLE recompiler with audio backend: XAudio 2 seems to fix the audio problem. Corrected at some point beyond {{revision|4.0}}. | ||
=== | === {{s}}Mega Man 8 Full Motion Video (FMV){{/s}} === | ||
Megaman 8's FMVs have audio, but no video. Corrected at some point beyond {{revision|4.0}}. | Megaman 8's FMVs have audio, but no video. Corrected at some point beyond {{revision|4.0}}. | ||
=== | === {{s}}Megaman 8 Corrupted Visuals{{/s}} === | ||
Megaman 8 also suffers from corrupted visuals, but it is not as bad as the NES titles. Corrected at some point beyond {{revision|4.0}}. | Megaman 8 also suffers from corrupted visuals, but it is not as bad as the NES titles. Corrected at some point beyond {{revision|4.0}}. | ||