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Progress Continues
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{{image|Tales of Symphonia D3D11 Cinema Bug2.jpg|Proper emulation|br}} | {{image|Tales of Symphonia D3D11 Cinema Bug2.jpg|Proper emulation|br}} | ||
=== Cannot | === Cannot Grab Blocks (Keyboard Controls) === | ||
When using or emulating D-Pad, it may seem impossible to push or pull blocks in some instances of the game. The same is true for keyboard control method that emulate the control stick. It's because the character can't grab the blocks while running. A workaround is to assign a key to the Main Stick Modifier in the GCPad settings, which will cut the controller stick's range in half while pressed. The character in-game will walk instead of running, thus allowing it to grab the blocks. | |||
== Enhancements == | == Enhancements == |
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