Burnout 2: Point of Impact: Difference between revisions

Jump to navigation Jump to search
m
Reverted edits by Lucario (talk) to last revision by Kolano
No edit summary
m (Reverted edits by Lucario (talk) to last revision by Kolano)
Line 17: Line 17:


== Problems ==
== Problems ==
=== Low-Resolution Vehicle Textures ===
=== Low-Resolution Vehicle Textures ===
Certain vehicles in-game can render with low resolution textures. See {{issue|7708}}.
Certain vehicles in-game can render with low resolution textures. See {{issue|7708}}.


=== {{s}}No Music{{/s}} ===
=== {{s}}No Music{{/s}} ===
Background music is missing even with LLE after {{revision|3.5-1070}}. See {{issue|7122|fixed}}. This was fixed by {{revision|4.0-3409}}.
Background music is missing even with LLE after {{revision|3.5-1070}}. See {{issue|7122}}. This was fixed by {{revision|4.0-3409}}.


=== {{s}}Missing Flame Exhaust{{/s}} ===
=== {{s}}Missing Flame Exhaust{{/s}} ===
OpenGL video backend fails to render the flame exhaust effect while boosting. Changing to Direct3D fixes the issue. See {{issue|7002|fixed}}. Fixed in {{revision|4.0-4699}}.
OpenGL video backend fails to render the flame exhaust effect while boosting. Changing to Direct3D fixes the issue. See {{issue|7002}}. Fixed in {{revision|4.0-4699}}.


== Configuration ==
== Configuration ==

Navigation menu