The Legend of Zelda: Collector's Edition: Difference between revisions

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{{testing/entry|revision=4.0-553|OS=Windows 7|CPU=Intel Pentium G630 @ 2.7GHz|GPU=NVIDIA GeForce 8400GS 512MB|result=NES Graphics are a glitched out mess. |tester=dude22072}}
{{testing/entry|revision=4.0-553|OS=Windows 7|CPU=Intel Pentium G630 @ 2.7GHz|GPU=NVIDIA GeForce 8400GS 512MB|result=NES Graphics are a glitched out mess. |tester=dude22072}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Pentium G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Majora is quite playable : 15-20FPS, no glitches|tester=hivaoa}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Pentium G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Majora is quite playable : 15-20FPS, no glitches|tester=hivaoa}}
{{testing/entry|revision=4.0-3336|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, no glitches|tester=Jhonn}}
{{testing/entry|revision=4.0-3367|OS=Linux|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GT 640|result=Both Ocarina of Time and Majora's Mask crash/hang after a random amount of time|tester=anon}}
{{testing/entry|revision=4.0-3367|OS=Linux|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GT 640|result=Both Ocarina of Time and Majora's Mask crash/hang after a random amount of time|tester=anon}}
{{testing/entry|revision=4.0-3336|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, no glitches|tester=Jhonn}}
{{testing/end}}
{{testing/end}}


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