Template talk:Problems/GC Widescreen 16-9: Difference between revisions

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:Not in that sense. It'd be a true "native widescreen" if the widescreen setting have capability to go up to 720x480. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 23:47, 2 December 2015 (CET)
:Not in that sense. It'd be a true "native widescreen" if the widescreen setting have capability to go up to 720x480. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 23:47, 2 December 2015 (CET)
::Native in this context means that the game provides a way to the user get a widescreen image on it's options (so it's "native" in the manner that the user won't need to resort to things like hacks/patches or AR/Gecko codes), even when running in a console that were designed to be 4:3 only. In fact, all games that works with "Auto" stretch the image vertically, that's how the heuristic implemented in Dolphin detects that the game is outputting in widescreen... - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 00:04, 3 December 2015 (CET)
::Native in this context means that the game provides a way to the user get a widescreen image on it's options (so it's "native" in the manner that the user won't need to resort to things like hacks/patches or AR/Gecko codes), even when running in a console that were designed to be 4:3 only. In fact, all games that works with "Auto" stretch the image vertically, that's how the heuristic implemented in Dolphin detects that the game is outputting in widescreen... - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 00:04, 3 December 2015 (CET)
:::Maybe I'm misunderstanding, but saying "Native 16:9" seems like it will actually go widescreen, really going to 16:9 aspect ratio, as in 720x480 in resolution dimensions, and I think this is where Dolphin should be able to detect and render in 16:9, yet I think Dolphin couldn't be able to because they're not actually 16:9 (720x480)? The context behind "Native 16:9" doesn't seem the same as the game that simply stretches the image to appear like 16:9. "Pseudo" is very appropriate term for this!  [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 10:26, 3 December 2015 (CET)
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