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(→Problems: Higher IR + Force Texture Filtering = Enhancements) |
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== Enhancements == | == Enhancements == | ||
=== Banding/Pixelated Shading === | === IR > 1x Banding/Pixelated Shading === | ||
At higher internal resolutions, shading will look weird by default, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve this. | At higher internal resolutions, shading will look weird by default, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve this. | ||