Super Mario Galaxy 2: Difference between revisions

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After playing with the experimental DX12 renderer I got stuck at a part when Yoshi had to eat something - I figured out the cause and thought I should post it here.
(After playing with the experimental DX12 renderer I got stuck at a part when Yoshi had to eat something - I figured out the cause and thought I should post it here.)
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=== Wii Remote Lag When Collecting Starbits ===
=== Wii Remote Lag When Collecting Starbits ===
The Wii Remote slows down when collecting starbits. To fix this, go to Dolphin Controllers Configuration Window and disable (untick) 'Enable Speaker Data' and this will mute the Wii Remote speaker, fixing the starbit slowdown problem. Seems like it might have something to do with the computer's Bluetooth dongle not granting enough bandwidth for the Wii Remote to receive the sounds and transmit controls at the same time.
The Wii Remote slows down when collecting starbits. To fix this, go to Dolphin Controllers Configuration Window and disable (untick) 'Enable Speaker Data' and this will mute the Wii Remote speaker, fixing the starbit slowdown problem. Seems like it might have something to do with the computer's Bluetooth dongle not granting enough bandwidth for the Wii Remote to receive the sounds and transmit controls at the same time.
=== Yoshi Not Eating Items In Direct3D 12 Mode ===
In D3D12 the red circle around edible items sometimes doesn't appear. Using a savestate and restarting the emulation fixes it temporarily.


=== {{s}}Volume{{/s}} ===
=== {{s}}Volume{{/s}} ===
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