Burnout 2: Point of Impact: Difference between revisions

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5.0 fixed issues clean-up
(Undo revision 123347 by DPersonalized (talk))
(5.0 fixed issues clean-up)
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{{Image|Burnout 2-Point of Impact-Low-Resolution Vehicle Textures 1.jpg|Low-res Wood Delivery}}
{{Image|Burnout 2-Point of Impact-Low-Resolution Vehicle Textures 1.jpg|Low-res Wood Delivery}}
{{Image|Burnout 2-Point of Impact-Low-Resolution Vehicle Textures 2.jpg|Low-res Truck|br}}
{{Image|Burnout 2-Point of Impact-Low-Resolution Vehicle Textures 2.jpg|Low-res Truck|br}}
=== {{s}}No Music{{/s}} ===
Background music is missing even with LLE after {{revision|3.5-1070}}. See {{issue|7122}}. This was fixed by {{revision|4.0-3409}}.
=== {{s}}Missing Flame Exhaust{{/s}} ===
OpenGL video backend fails to render the flame exhaust effect while boosting. Changing to Direct3D fixes the issue. See {{issue|7002}}. Fixed in {{revision|4.0-4699}}.


== Configuration ==
== Configuration ==

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