The Legend of Zelda: Ocarina of Time: Difference between revisions

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(5.0 fixed issues clean-up)
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{{testing/entry|revision=4.0-8629|OS=Linux|CPU=Intel Core i7-2700K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|result=Randomly hangs, usually before you get past intro.|tester=nano351}}
{{testing/entry|revision=4.0-8629|OS=Linux|CPU=Intel Core i7-2700K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|result=Randomly hangs, usually before you get past intro.|tester=nano351}}
{{testing/entry|revision=4.0-8811|OS=Linux|CPU=Intel Core i7-2620M @ 2.7GHz|GPU=Intel HD Graphics 3000|result=Randomly hangs during intro, around when Navi starts flying|tester=sheepdestroyer}}
{{testing/entry|revision=4.0-8811|OS=Linux|CPU=Intel Core i7-2620M @ 2.7GHz|GPU=Intel HD Graphics 3000|result=Randomly hangs during intro, around when Navi starts flying|tester=sheepdestroyer}}
{{testing/entry|revision=5.0-103|OS=Windows 10|CPU=Intel Core i7-6700HQ @ 2.6GHz |GPU=NVIDIA GeForce GTX 960M|result=Runs at 20FPS - 60VPS - 100% consistently. No hangs. Didn't play far but no crashes either.|tester=JustaPeriod}}
{{testing/end}}
{{testing/end}}


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