Super Mario Galaxy 2: Difference between revisions

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===Framebuffer Errors===
===Framebuffer Errors===
Framebuffer errors are occurring with the DX9 plug-in (in releases including, {{revision|5460}}) on:
Framebuffer errors are occurring with the OpenGL plug-in on:
*nVidia cards
*nVidia cards
*ATI cards with anti-aliasing options enabled
*ATI cards with anti-aliasing options enabled


Use the OpenGL or DX11 plug-in to avoid such (DX11 is faster than OpenGL). Disabling "Use Native Mips" has also been reported to correct the issue, but that has not been confirmed.
Use the DX9or DX11 plug-in to avoid such .


===Music Cuts Out===
===Music Cuts Out===
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|recompiler            =  
|recompiler            =  
|recompilernotes      =  
|recompilernotes      =  
|graphicsplugin        = OpenGL or DirectX 11
|graphicsplugin        = DirectX9 or DirectX 11
|graphicspluginnotes  = Framebuffer errors effect many configurations when using DirectX 9
|graphicspluginnotes  = Framebuffer errors effect many configurations when using DirectX 9
|forcefilter          =  
|forcefilter          =  
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