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(the gameid page already had all this worked out so i did a bunch of dpls for no reason... the takeaway from this should be to actually read the whole documentation page before doing anything) |
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* Validate GameIDs and add missing ones using data primarily from GameFAQs and GameTDB. | * Validate GameIDs and add missing ones using data primarily from GameFAQs and GameTDB. | ||
:* | :* Virtual Console titles apparently use uniform publisher IDs depending on console. | ||
::* Commodore 64 titles have a uniform publisher ID of GX. | |||
::* Neo Geo and MSX titles have J8, though [[XAEJA4]] breaks this rule. Presumed wrong. | |||
::* Arcade titles seem to use the normal publisher ID, but not a large enough sample size to confirm this. | |||
::* Sega Master System and Genesis titles have 8P. | |||
::* Nintendo 64, NES, and SNES titles have 01. | |||
::* TurboGrafx-16 and TurboGrafx-16 CD titles have 18. | |||
:::* Fix [[Samurai-Ghost]], [[Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai]], [[Super Air Zonk: Rockabilly-Paradise]], [[Nuts & Milk]], [[Shockman]] IDs according to this realization. |
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