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Progress Continues
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{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-3470|GPU=NVIDIA GeForce GTX 650 Ti|result=Occasional short stutters during cutscenes. Constant 60FPS on space levels. Battle of Hoth and Prisons of the Maw are slightly laggy. Otherwise playable. |tester=MISSINGNO.}} | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-3470|GPU=NVIDIA GeForce GTX 650 Ti|result=Occasional short stutters during cutscenes. Constant 60FPS on space levels. Battle of Hoth and Prisons of the Maw are slightly laggy. Otherwise playable. |tester=MISSINGNO.}} | ||
{{testing/entry|revision=5.0-9|OS=OpenSUSE Tumbleweed|CPU=AMD FX-8320|GPU=AMD R9 Fury|result=Audio is ok but laggy due to low FPS. Cutscenes and movies play very poorly varying 8-48FPS. Menu is smooth but audio lags. Star Wars text plays perfectly and in game is stable ~30FPS.|tester=MajorNyuutabaru}} | {{testing/entry|revision=5.0-9|OS=OpenSUSE Tumbleweed|CPU=AMD FX-8320|GPU=AMD R9 Fury|result=Audio is ok but laggy due to low FPS. Cutscenes and movies play very poorly varying 8-48FPS. Menu is smooth but audio lags. Star Wars text plays perfectly and in game is stable ~30FPS.|tester=MajorNyuutabaru}} | ||
{{testing/entry|revision=5.0-1615|OS=Windows 10|CPU=Intel Core i5-3470|GPU=NVIDIA GeForce GTX 970|result=Occasional stutters disappear as a shader cache is built up. Constant 60 FPS on all stages and cutscenes at 4K. Setting XFB to Virtual fixes the twitchy pause and mission complete screens. Runs Perfectly. |tester=MISSINGNO.}} | |||
{{testing/end}} | {{testing/end}} | ||
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