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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=2191|OS=Windows 10 64-Bit|CPU=Intel Core i5 3570K @ 4.2Ghz|GPU=Nvidia GTX 970 @ 1500Mhz|result= | {{testing/entry|revision=5.0 2191|OS=Windows 10 64-Bit|CPU=Intel Core i5 3570K @ 4.2Ghz|GPU=Nvidia GTX 970 @ 1500Mhz|result=Playable with minor graphiical issues. DX11 or DX12 must be used as backend to remove pause menu artifacts. Hyrule hud elements are not placed correctly.|tester=PimpWithALimp}} | ||
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II x6 1055T @ 3.5GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}} | {{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II x6 1055T @ 3.5GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}} | ||
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Core i5-760 @ 3.2GHz|GPU=NVIDIA GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}} | {{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Core i5-760 @ 3.2GHz|GPU=NVIDIA GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}} |
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