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Progress Continues
We've already had 21606 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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(Template:Problems bug fix) |
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{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2630QM @ 2GHz|GPU=NVIDIA GeForce GT 540M|result=Good! Problems in mii faces. Crashes after complete game - Solved by restarting.|tester=Alessandrobr}} | {{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2630QM @ 2GHz|GPU=NVIDIA GeForce GT 540M|result=Good! Problems in mii faces. Crashes after complete game - Solved by restarting.|tester=Alessandrobr}} | ||
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game worked perfectly in every mode, no crashes.|tester=JMC47}} | {{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game worked perfectly in every mode, no crashes.|tester=JMC47}} | ||
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}} | |||
{{testing/end}} | {{testing/end}} | ||
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