Fluidity: Difference between revisions

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285 bytes added ,  25 May 2017
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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Garbled Text ===
=== Garbled Text ===
Text will be garbled unless Texture Cache Accuracy is set to Safe.
Text will be garbled unless Texture Cache Accuracy is set to Safe. This also afect button icons.
=== Glitched Texture Borders ===
This game has texture borders glitches in Direct3D11, solved by using Anti-Alias or OpenGL.
{{image|FluidityScreenD3D.png|Using Direct3D, notice the wood and other things.}}
{{image|FluidityScreenOGL.png|Using OpenGL|br}}


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