79,259
edits
Release 2407 and 2409
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m (→60 FPS) |
(→Enhancements: We only support a limited set of AR codes here) |
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Line 19: | Line 19: | ||
== Enhancements == | == Enhancements == | ||
===60 FPS=== | ===60 FPS=== | ||
Gecko Code: | Gecko Code: | ||
<pre> | <pre> | ||
$60 FPS | $60 FPS | ||
04001820 40000000 | 04001820 40000000 //Gecko Register 1820 | ||
04535c98 42BA0000 | 04535c98 42BA0000 //ship move speed halved 1 | ||
04535c9c 42700000 | 04535c9c 42700000 //ship move speed halved 2 | ||
04535be8 3C80AE10 | 04535be8 3C80AE10 //world map camera rotate adjust | ||
04535bf0 3D410518 | 04535bf0 3D410518 //Ship camera rotate use 3D75C28F for faster rotation | ||
C21A33DC 00000003 | C21A33DC 00000003 //Halve World Player Move | ||
3E808000 62941820 | 3E808000 62941820 | ||
C2940000 EFDEA024 | C2940000 EFDEA024 | ||
C058000C 00000000 | C058000C 00000000 //end | ||
C21BEA70 00000003 | C21BEA70 00000003 //Halve World Enemy Move | ||
3E808000 62941820 | 3E808000 62941820 | ||
C2940000 EC21A024 | C2940000 EC21A024 | ||
FFC00890 00000000 | FFC00890 00000000 //end | ||
C21A3BD4 00000006 | C21A3BD4 00000006 //world map run sound fix | ||
3C608000 6063180C | 3C608000 6063180C // using Gecko Register 180C | ||
82830000 2C140000 | 82830000 2C140000 | ||
41820010 38050001 | 41820010 38050001 | ||
Line 50: | Line 46: | ||
3D008000 6108180C | 3D008000 6108180C | ||
3A600001 92680000 | 3A600001 92680000 | ||
39000000 00000000 | 39000000 00000000 //end | ||
C2209674 00000003 | C2209674 00000003 //Native 60FPS moments | ||
38000002 3E408000 | 38000002 3E408000 | ||
6252182C 90120000 | 6252182C 90120000 | ||
Line 58: | Line 54: | ||
38000000 3E408000 | 38000000 3E408000 | ||
6252182C 90120000 | 6252182C 90120000 | ||
38000002 00000000 | 38000002 00000000 //end | ||
C20C8328 00000006 | C20C8328 00000006 //Main Animation and Auto move 30FPS revert | ||
3C608000 60631824 | 3C608000 60631824 //Uses 182C | ||
80830008 2C040002 | 80830008 2C040002 | ||
41820018 38800000 | 41820018 38800000 | ||
Line 70: | Line 66: | ||
3A600001 92680000 | 3A600001 92680000 | ||
39000000 00000000 | 39000000 00000000 | ||
C20C831C 00000003 | C20C831C 00000003 //not auto moving | ||
38600000 3D608000 | 38600000 3D608000 | ||
616B1820 906B0008 | 616B1820 906B0008 | ||
Line 81: | Line 77: | ||
38800001 90830008 | 38800001 90830008 | ||
2C000000 00000000 | 2C000000 00000000 | ||
C21AF244 00000003 | C21AF244 00000003 //auto off world | ||
3FC08000 63DE182C | 3FC08000 63DE182C | ||
38800000 909E0000 | 38800000 909E0000 | ||
7C7E1B78 00000000 | 7C7E1B78 00000000 //end Auto Move | ||
C20365A8 00000004 | C20365A8 00000004 //Elevator event timer | ||
3EA08000 62B51820 | 3EA08000 62B51820 | ||
8295FFEC 22940001 | 8295FFEC 22940001 | ||
7C04A214 9295FFEC | 7C04A214 9295FFEC | ||
60000000 00000000 | 60000000 00000000 //end | ||
C2039DD0 00000003 | C2039DD0 00000003 //Camera version 1. Optional | ||
C05D08B0 EC221024 | C05D08B0 EC221024 | ||
EC21082A EC420824 | EC21082A EC420824 | ||
Line 97: | Line 93: | ||
C01D193C EE800024 | C01D193C EE800024 | ||
EE94A02A EC00A024 | EE94A02A EC00A024 | ||
60000000 00000000 | 60000000 00000000 //end | ||
C203EA78 00000002 | C203EA78 00000002 //No movement fix | ||
38630001 7C1D1800 | 38630001 7C1D1800 | ||
60000000 00000000 | 60000000 00000000 //end | ||
C203DCE0 00000001 | C203DCE0 00000001 //Run Spaz Fix | ||
EC031828 00000000 | EC031828 00000000 //end | ||
C203DD44 00000001 | C203DD44 00000001 //Run sound fix | ||
2C000014 00000000 | 2C000014 00000000 // Change 14 to adjust timing. End | ||
C203E570 00000003 | C203E570 00000003 //Movement Speed Setup | ||
7C791B78 3E604000 | 7C791B78 3E604000 | ||
8246260C 9266260C | 8246260C 9266260C | ||
Line 111: | Line 107: | ||
C203EB18 00000002 | C203EB18 00000002 | ||
38210110 9257F78C | 38210110 9257F78C | ||
60000000 00000000 | 60000000 00000000 | ||
C203DEB8 00000005 | C203DEB8 00000005 //Fluid Movement for 60FPS | ||
3E808044 6294260C | 3E808044 6294260C | ||
82940000 7C149000 | 82940000 7C149000 | ||
Line 120: | Line 116: | ||
C203DEC8 00000002 | C203DEC8 00000002 | ||
40820008 1021A024 | 40820008 1021A024 | ||
1002082A 00000000 | 1002082A 00000000 //end | ||
04442610 3F800000 | 04442610 3F800000 //Animation | ||
0444260C 3F800000 | 0444260C 3F800000 //Animation and Walk | ||
04442614 00000000 | 04442614 00000000 //60FPS | ||
04442618 00000001 | 04442618 00000001 //Battle and UI speed | ||
2000182C 00000001 | 2000182C 00000001 //Revert to 30FPS some times | ||
22441BB0 00000002 | 22441BB0 00000002 //60FPS cutscenes | ||
04442610 40000000 | 04442610 40000000 //undo to 30FPS when needed | ||
0444260C 40000000 | 0444260C 40000000 //undo | ||
04442618 00000002 | 04442618 00000002 //undo | ||
04442614 00000001 | 04442614 00000001 //undo | ||
E0000000 80008000 | E0000000 80008000 //end | ||
</pre> | </pre> | ||
There's a timed event in Zeifellt Tower that will appear to move too fast, but the timer moves at the correct speed. | There's a timed event in Zeifellt Tower that will appear to move too fast, but the timer moves at the correct speed. | ||
Cutscenes may have very minor graphical glitches when the camera switches around. Remove the "22441BB0 00000002" line if you want to revert back to | Cutscenes may have very minor graphical glitches when the camera switches around. Remove the "22441BB0 00000002" line if you want to revert back to 30FPS cutscenes. | ||
As of {{revision|5.0-845}} Gecko codes do not work properly in Arc Rise Fantasia. Thus, this code may not work properly. Because the problem is related to how long frames take, increasing the emulated CPU Clock above 125% and enabling Speed Up Disc Transfer Rate may quell the issues. Please refer to {{issue|10367}} for more information. | As of {{revision|5.0-845}} Gecko codes do not work properly in Arc Rise Fantasia. Thus, this code may not work properly. Because the problem is related to how long frames take, increasing the emulated CPU Clock above 125% and enabling Speed Up Disc Transfer Rate may quell the issues. Please refer to {{issue|10367}} for more information. | ||
== Configuration == | == Configuration == |