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The Last Story: Difference between revisions
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{{testing/entry|revision=4.0-4366|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.2GHz|GPU=AMD Radeon HD 6870|result=JITIL Recompiler, Framelimit: Auto, HLE, OpenAL, D3D, 2.5x Resolution @ 1920x1080p, Widescreen Hack, Aspect Ratio: Force 16:9, AA 2x, AF 8x, Scaled EFB Copy, EFB Copies: RAM, Texture Cache Accuracy: Fast, (Properties -> DISABLE: Idle Skipping, VBeam, Sync GPU, Speed up Disc, ENABLE: Dual Core.) // FPS: 26-30 - VPS: 60 - 100%.|tester=ArchaeA}} | {{testing/entry|revision=4.0-4366|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.2GHz|GPU=AMD Radeon HD 6870|result=JITIL Recompiler, Framelimit: Auto, HLE, OpenAL, D3D, 2.5x Resolution @ 1920x1080p, Widescreen Hack, Aspect Ratio: Force 16:9, AA 2x, AF 8x, Scaled EFB Copy, EFB Copies: RAM, Texture Cache Accuracy: Fast, (Properties -> DISABLE: Idle Skipping, VBeam, Sync GPU, Speed up Disc, ENABLE: Dual Core.) // FPS: 26-30 - VPS: 60 - 100%.|tester=ArchaeA}} | ||
{{testing/entry|revision=4.0-4652|OS=Windows 7|CPU=Intel Core i5-4690K @ 4.5GHz|GPU=AMD Radeon R9 200 Series|result=OpenGL, HLE, 3x IR, 0xMSAA, EFB:RAM. Texture accuracy medium still req'd for DoF effect. Playable throughout with small slowdowns in places. Cutscenes often are under 30FPS. Temporarily setting EFB to Texture fixes performance issues, but ruins character textures if they're loaded.|tester=Keller999}} | {{testing/entry|revision=4.0-4652|OS=Windows 7|CPU=Intel Core i5-4690K @ 4.5GHz|GPU=AMD Radeon R9 200 Series|result=OpenGL, HLE, 3x IR, 0xMSAA, EFB:RAM. Texture accuracy medium still req'd for DoF effect. Playable throughout with small slowdowns in places. Cutscenes often are under 30FPS. Temporarily setting EFB to Texture fixes performance issues, but ruins character textures if they're loaded.|tester=Keller999}} | ||
{{testing/entry|revision=5.0-4869|OS=Windows 10|CPU=Intel Core i7-5820K @ 3.3GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=D3D11, 4x IR, 4xMSAA, EFB to RAM, Ubershaders Hybrid. Runs at 30FPS 100% of the time with no serious frame stutter. When the frame limiter is turned off, max framerate is around 45FPS. |tester=Damaniel}} | |||
{{testing/end}} | {{testing/end}} | ||