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Progress Continues
We've already had 21685 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:BlowOut.jpg|300px]] | |||
|developer = Terminal Reality | |developer = Terminal Reality | ||
|publisher = Majesco Entertainment | |publisher = Majesco Entertainment | ||
|released = {{vgrelease|NA=November 26, 2003}} | |released = {{vgrelease|NA=November 26, 2003}} | ||
|genre = Run and gun, Third-person shooter | |genre = Run and gun, Third-person shooter | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-blowout | |forumlink = http://forums.dolphin-emu.org/Thread-gc-blowout | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== EFB:Poke Z Not Implemented === | === EFB:Poke Z Not Implemented === | ||
The error "EFB:Poke Z not implemented (tried to poke z value 0xffffff at (0,0))" appears and the game freezes at the first screen. Enable "Skip EFB Access from CPU" to avoid this. | The error "EFB:Poke Z not implemented (tried to poke z value 0xffffff at (0,0))" appears and the game freezes at the first screen. Enable "Skip EFB Access from CPU" to avoid this. | ||
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|vid2=f4R4_nUVfHA|cap2=BlowOut [Gamecube] Dolphin 4.02 [1080p HD] | |vid2=f4R4_nUVfHA|cap2=BlowOut [Gamecube] Dolphin 4.02 [1080p HD] | ||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
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