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Progress Continues
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|developer = Namco Bandai Games | |developer = Namco Bandai Games | ||
|publisher = Namco Bandai Games | |publisher = Namco Bandai Games | ||
|released = '''Famicom'''<br/>{{vgrelease|JP=December 6, 1985}}'''Virtual Console'''<br/>{{vgrelease|JP=March 4, 2008}} | |released = '''Famicom'''<br/>{{vgrelease|JP=December 6, 1985}}'''Virtual Console'''<br/>{{vgrelease|JP=March 4, 2008}} | ||
|genre = Space combat simulator | |genre = Space combat simulator | ||
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'''''Star Luster''''' features free-roaming open space exploration, a cockpit view where the cockpit controls could be seen (and where the cockpit bobs up and down), bases where the player can be refueled, a map and radar displaying the locations of enemies and bases, a warp ability that allows the player to be warped to anywhere on the map, and a date system keeping track of the current date which can change when warping long distances. The game also introduced the concept of a regenerating shield mechanic. | '''''Star Luster''''' features free-roaming open space exploration, a cockpit view where the cockpit controls could be seen (and where the cockpit bobs up and down), bases where the player can be refueled, a map and radar displaying the locations of enemies and bases, a warp ability that allows the player to be warped to anywhere on the map, and a date system keeping track of the current date which can change when warping long distances. The game also introduced the concept of a regenerating shield mechanic. | ||
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== Problems == | == Problems == | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
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{{VideoGallery | |||
}} | |||
[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:NES games]] | [[Category:NES games]] |
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