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edits
Progress Continues
We've already had 21717 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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m (→Configuration: move use of old "safetexturecache" to "accuratetexturecache") |
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|developer = Omega Force | |developer = Omega Force | ||
|publisher = Koei | |publisher = Koei | ||
|series = | |series = Samurai Warriors | ||
|released = {{vgrelease|JP=February 10, 2011}} | |released = {{vgrelease|JP=February 10, 2011}} | ||
|genre = Hack and slash, Beat 'em up | |genre = Hack and slash, Beat 'em up | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Crash === | === Crash === | ||
With Dolphin {{revision|3.5}} the game will crash when you select a Weapon/Horse. The game is playable in {{revision|3.0}} revisions, with Audio Throttle off and Safe Texture Cache enabled. | With Dolphin {{revision|3.5}} the game will crash when you select a Weapon/Horse. The game is playable in {{revision|3.0}} revisions, with Audio Throttle off and Safe Texture Cache enabled. | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
[[Category:Wii games]] | [[Category:Wii games]] | ||
[[Category:Dual Layer Disc games]] | [[Category:Dual Layer Disc games]] |
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