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Progress Continues
We've already had 21687 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
}}}} | }}}} | ||
== Enhancements == | == Enhancements == | ||
=== Offset Box === | |||
The upper left quarter of the screen is subtlety shifted by a pixel or so, most visible when moving around. Enabling '''Vertex Rounding''' fixes the issue. | |||
=== 60 FPS === | === 60 FPS === | ||
The following | The following Gecko codes will make the game run at 60 FPS instead of 30 FPS. | ||
==== NTSC-U ==== | ==== NTSC-U v1.00 ==== | ||
<pre> | <pre> | ||
$60FPS | $60FPS | ||
040AD894 28000001 | 040AD894 28000001 | ||
040BFB0C 28000001 | |||
</pre> | |||
==== NTSC-U v1.01 ==== | |||
<pre> | |||
$60FPS | |||
040AD69C 28000001 | |||
040BF90C 28000001 | |||
</pre> | </pre> | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=A85JkVz0U9w|cap1=Dolphin Emulator 4.0-4557 - Scooby-Doo! Night of 100 Frights (1080p HD) - Nintendo GameCube | |vid1=A85JkVz0U9w|cap1=Dolphin Emulator 4.0-4557 - Scooby-Doo! Night of 100 Frights (1080p HD) - Nintendo GameCube | ||
|vid2= | |vid2=e1WFi7TqEE0|cap2=Scooby-Doo! Night of 100 Frights - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator) | ||
}} | }} | ||
{{Navigation/Scooby-Doo!}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
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