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(→Celestial Brush Freeze: Fixing the sentence about holding down B and A in some older builds, it does unfreeze after 10-30 seconds after letting go of B and A.) |
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{{Config | {{Config | ||
|gfxbackend = Direct3D9 | |gfxbackend = Direct3D9 | ||
|gfxbackendnotes = OpenGL renders incorrectly and can crash the emulator. Direct3D9 | |gfxbackendnotes = OpenGL renders incorrectly and can crash the emulator. Direct3D9 and Direct3D11 have blurring/ghosting problems, most obvious at higher resolutions. | ||
|cpuefbaccess = Off | |cpuefbaccess = Off | ||
|cpuefbaccessnotes = EFB access to the CPU is required for brush to function for the bridge/river painting in older revisions {{revision|7408}}, not required at all in newer revisions {{revision|7436}} | |cpuefbaccessnotes = EFB access to the CPU is required for brush to function for the bridge/river painting in older revisions {{revision|7408}}, not required at all in newer revisions {{revision|7436}} |