Lego Star Wars: The Video Game: Difference between revisions

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→‎Testing: ##GHz to ## GHz mass edit
(Series Lego Star Wars)
(→‎Testing: ##GHz to ## GHz mass edit)
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{{testing/entry|revision=3.5-402|OS=Windows 8|CPU=Intel Core i7-3820|GPU=NVIDIA GeForce GTX 670|result=60FPS, occasional framedrops in netplay|tester=Oerg866}}
{{testing/entry|revision=3.5-402|OS=Windows 8|CPU=Intel Core i7-3820|GPU=NVIDIA GeForce GTX 670|result=60FPS, occasional framedrops in netplay|tester=Oerg866}}
{{testing/entry|revision=4.0-4589|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Playable with default settings. Vehicle levels can have varying amounts of slowdown; podracing for example is perfect but the flying mission at the start of Episode 3 can slow down to almost 50%. The regular stages work fine at constant 100% speed with only a few minor texture issues. Using the "Continue Story" button at the end of a mission once crashed the game before it was able to finish saving, making me lose all my progress, so I recommend going back to the diner between stages. Able to complete every mission.|tester=Xerxes}}
{{testing/entry|revision=4.0-4589|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Playable with default settings. Vehicle levels can have varying amounts of slowdown; podracing for example is perfect but the flying mission at the start of Episode 3 can slow down to almost 50%. The regular stages work fine at constant 100% speed with only a few minor texture issues. Using the "Continue Story" button at the end of a mission once crashed the game before it was able to finish saving, making me lose all my progress, so I recommend going back to the diner between stages. Able to complete every mission.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


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