Lego Star Wars: The Video Game

From Dolphin Emulator Wiki
Jump to: navigation, search
Lego Star Wars: The Video Game
Developer(s) Traveller's Tales
Publisher(s) Eidos Interactive
Series Lego, Star Wars
Platform(s) GameCube
Release date(s) NA October 25, 2005
EU November 4, 2005
Genre(s) Action-adventure
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Lego Star Wars: The Video Game
GameIDs GL5P4F, GL5X4F, GL5E4F
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Lego Star Wars: The Video Game is a video game based on the Star Wars themed toy line by the Lego Group and the first game in TT Games' Lego videogame franchise. It takes place during the prequel trilogy (The Phantom Menace, Attack of the Clones and Revenge of the Sith), with a bonus segment from A New Hope. Lego Star Wars was first released on April 5, 2005, a full month before the final Star Wars film premiered.


Crash /w Continue Story

The game may crash when using the "Continue Story" option at the end of a level. This can be avoided by always returning to the diner at the end of a stage or disabling Dual Core mode. Refer issue 7143.


60Hz AR Codes


Enable 60Hz Mode [Ralf]


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes

Enable Dual Core

off Avoid crashes

Version Compatibility

The graph below charts the compatibility with Lego Star Wars: The Video Game since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-6208 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.5-402 Windows 8 Intel Core i7-3820 NVIDIA GeForce GTX 670 60FPS, occasional framedrops in netplay Oerg866
4.0-4589 Ubuntu 14.04 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 Playable with default settings. Vehicle levels can have varying amounts of slowdown; podracing for example is perfect but the flying mission at the start of Episode 3 can slow down to almost 50%. The regular stages work fine at constant 100% speed with only a few minor texture issues. Using the "Continue Story" button at the end of a mission once crashed the game before it was able to finish saving, making me lose all my progress, so I recommend going back to the diner between stages. Able to complete every mission. Xerxes

Gameplay Videos