Band Hero: Difference between revisions

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→‎Testing: ##GHz to ## GHz mass edit
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(→‎Testing: ##GHz to ## GHz mass edit)
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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=4.0-8052|OS=Windows 10 |CPU=Intel Core i7-4800MQ @ 3.6GHz|GPU=NVIDIA GeForce GTX 870M|result=Guitar/Bass working perfectly, no more 2 second pauses while playing the songs. Microphone still not working as Wii USB emulation still isn't implemented. Drums unknown since I don't own them. '''Settings: ''Video:''''' OpenGL 1080p, VSync, auto aspect, internal res 4x, noAA, 16x AF, Scaled EFB+Per-Pixel Lighting+Force Texture filtering @on, Ignore format changes+store EFB to textures @on, texture cache set to FAST, XFB @Disable, Fast depth calc+disable Bounding box@on, progressive scan@on, '''''General:''''' Dual core+Idle skipping @on, CPU Emulator @JIT Recompiler, '''''Audio:''''' DSP LLE Recompiler, Backend OpenAL, Latency 2. Using Ripped DSP roms '''''Wii:''''' Use PAL60 @on, aspect 16x9|tester=MStreurman}}
{{testing/entry|revision=4.0-8052|OS=Windows 10 |CPU=Intel Core i7-4800MQ @ 3.6 GHz|GPU=NVIDIA GeForce GTX 870M|result=Guitar/Bass working perfectly, no more 2 second pauses while playing the songs. Microphone still not working as Wii USB emulation still isn't implemented. Drums unknown since I don't own them. '''Settings: ''Video:''''' OpenGL 1080p, VSync, auto aspect, internal res 4x, noAA, 16x AF, Scaled EFB+Per-Pixel Lighting+Force Texture filtering @on, Ignore format changes+store EFB to textures @on, texture cache set to FAST, XFB @Disable, Fast depth calc+disable Bounding box@on, progressive scan@on, '''''General:''''' Dual core+Idle skipping @on, CPU Emulator @JIT Recompiler, '''''Audio:''''' DSP LLE Recompiler, Backend OpenAL, Latency 2. Using Ripped DSP roms '''''Wii:''''' Use PAL60 @on, aspect 16x9|tester=MStreurman}}
{{testing/end}}
{{testing/end}}


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