Metal Gear Solid: The Twin Snakes: Difference between revisions

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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Codec Screen Defects ===
=== Codec Screen Defects ===
The backdrop of the codec screen that zooms in on Snake requires XFB set to real. While Virtual will display it correctly after setting it to Real, this only lasts for one loading zone, then you would have to toggle Real again to make Virtual work again. In order to avoid the bug altogether, enable XFB Real. This is a minor defect, and enabling XFB Real causes the game to render at native resolution, so use at your own discretion. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
In older versions of Dolphin Emulator the background of the Codec call screen requires XFB to be set to Real to be rendered correctly. While Virtual will display it correctly after switching it from Real during gameplay, this effect will last only for one loading zone. In order to avoid this bug altogether, enable XFB Real. This is a minor defect, and enabling XFB Real causes the game to render at native resolution, so use at your own discretion.


The backdrop of the codec will be rendered wrong even with Hybrid XFB if "Store XFB Copies to Texture Only" is on. Disable this for proper emulation, at a performance penalty.  
Fixed with Hybrid XFB starting from {{revision|5.0-5874}}.
The background of the Codec call will be rendered incorrectly even with Hybrid XFB if "Store XFB Copies to Texture Only" is on. Disable this for proper emulation, at a performance penalty.
 
However, if you are using the upscaled HD texture pack then you don't need to disable "Store XFB Copies to Texture Only". '''HD texture pack contains a bug fix that fixes this problem without performance penalty.'''
{{image|MGS The Twin Snakes bugged codec screen.jpg|Bugged}}
{{image|MGS The Twin Snakes normal Codec screen.jpg|Normal|br}}
 
=== Huge FPS Drops ===
The game is supposed to run at 30 FPS during cutscenes and at 60 FPS during gameplay but you will experience big FPS dips at times, especially with Widescreen hack. To fix this problem you need to enable "Emulated CPU Clock Override" in the Advanced tab of Dolphin's settings. Overclocking this internal CPU to 200% should give you a smooth framerate.
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