Art Style: CUBELLO: Difference between revisions

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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-5420|OS=Windows 7|CPU=Intel Core 2 Quad|GPU=NVIDIA GeForce GT 120|result=Runs perfectly, but I couldn't launch it from the Wii Menu (same with all Art Style games). Stable 60FPS. Direct3D, 1x native resolution, EFB to Texture.|tester=LotadTheGreat}}
{{testing/entry|revision=4.0-5420|OS=Windows 7|CPU=Intel Core 2 Quad|GPU=NVIDIA GeForce GT 120|result=Runs perfectly, but I couldn't launch it from the Wii Menu (same with all Art Style games). Stable 60FPS. Direct3D, 1x native resolution, EFB to Texture.|tester=LotadTheGreat}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 770|result=Solid 60FPS constantly except with some of the larger cubellos on later levels. Solved by moving the Texture Cache Accuracy slider to the middle setting.|tester=DjBlades}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 770|result=Solid 60FPS constantly except with some of the larger cubellos on later levels. Solved by moving the Texture Cache Accuracy slider to the middle setting.|tester=DjBlades}}
{{testing/end}}
{{testing/end}}


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