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edits
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===Audio=== | ===Audio=== | ||
Audio randomly crackles and feeds-back when using the DSP HLE audio engine. The error is random, and its severity depends on the specific revision. | Audio randomly crackles and feeds-back when using the DSP HLE audio engine. The error is random, and its severity depends on the specific revision. Use the DSP LLE audio engine to avoid this. Note: DSP LLE requires a dumped DSP bios from a physical console. Instructions are [http://forums.dolphin-emulator.com/showthread.php?tid=3823 on this forum thread] The music glitches will always end when a new music track is played; so any music problems encountered will end with the current fight, when leaving the menus, or when playing another track in the sound test. | ||
===Controls=== | ===Controls=== | ||
Brawl is capable of using both | Brawl is capable of using both GameCube controllers and Wii Remotes at the same time. If you have a physical controller set to emulate both a GC Pad and a Wii Remote concurrently both inputs will be used and will operate both player 1 and player 2 at the same time. To fix, disable one of the emulated controllers or move one of them to a second physical controller. | ||
===Subspace Emissary Videos=== | ===Subspace Emissary Videos=== | ||
Many | Many disc images of this game are DVD5 (4.7 GB) altered versions of the original DVD9 (8.5 GB) release. In these most of the videos are removed, resulting in black screens or the same video being repeated all the time when playing the Subspace Emissary. Following these videos, the character select screen may appear; however the names represent the characters for the next level. Dolphin cannot fix this problem; the only solution is to use a full unaltered ISO (Dual Layer Disc, 8.5 GB). | ||
===Master Pieces=== | ===Master Pieces=== | ||
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===Saving Screenshots=== | ===Saving Screenshots=== | ||
The game crashes when | The game crashes when taking a screenshot using in-game tools; (use Dolphin's screen shot tool instead). | ||
===Stability without Unlimited JIT cache=== | ===Stability without Unlimited JIT cache=== |