Final Fantasy Fables: Chocobo's Dungeon: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Final Fantasy Fables: Chocobos Dungeon
|developer = h.a.n.d.
|image        = [[File:Final_Fantasy_Fables-_Chocobos_Dungeon.jpg|300px]]
|publisher = Square Enix
|developer   = h.a.n.d.
|series = ''Chocobo''
|publisher   = Square Enix
|genre = Action-adventure, Role-playing game
|series       = ''Chocobo''
|modes = Single-player
|genre       = Action-adventure, Role-playing game
|platforms = [[Wii]]
|modes       = Single-player
|input = Wii Remote, Nunchuk, Classic Controller
|platforms   = [[Wii]]
|image = [[File:Final_Fantasy_Fables-_Chocobos_Dungeon.jpg|300px]]
|input       = Wii Remote, Nunchuk, Classic Controller
}}
|compatibility = {{Ratings|name=Final Fantasy Fables: Chocobos Dungeon}}}}


'''''Final Fantasy Fables: Chocobo's Dungeon''''' is a role-playing video game published by Square Enix for the Wii. It is an installment in the ''Chocobo'' series that focuses on Chocobo and a Cid character. The gameplay involves randomly generated dungeons and turn-based battles of the Chocobo's Mysterious Dungeon title, though new elements have also been incorporated into the gameplay, such as the Job system, which features ten jobs.
'''''Final Fantasy Fables: Chocobo's Dungeon''''' is a role-playing video game published by Square Enix for the [[Wii]]. It is an installment in the ''Chocobo'' series that focuses on Chocobo and a Cid character. The gameplay involves randomly generated dungeons and turn-based battles of the Chocobo's Mysterious Dungeon title, though new elements have also been incorporated into the gameplay, such as the Job system, which features ten jobs.


== Problems ==
== Problems ==
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Various visual transitions just show as a full screen divided up by colours. <br>
Various visual transitions just show as a full screen divided up by colours. <br>
Stuttering Sounds
Stuttering Sounds


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        = DX11
|gfxbackend        = DX11
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
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|efbcopynotes          =
|xfb                  =
|xfbnotes              =
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|dspenginenotes        =
|hleaudio              =
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}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


 
== Testing ==
==Testing==
{{testing/start}}
{{Testing}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7442|OS=Windows 7 x64|CPU=Intel Pentium E5300 @ 3.6GHz|GPU=nVidia GeForce GTX 460 1GB @ 100MHz/200MHz(core/memory)|result=As of April 10, 2011, the game is fully playable using DX11. Full speed in loading menus(60fps). Full speed(30fps) inside dungeons. 17-30 fps(full speed should be 30fps) in town. My CPU is holding me back. Tried setting my graphics card from a core speed of 675mhz down to 100mhz and the memory speed of 900mhz  down to 200mhz and still at full speed inside dungeons.  DX9 and OpenGL have issues and I didn't bother using software rendering|tester=deadcow}}
{{testing/entry|revision=7442|OS=Windows 7 x64|CPU=Intel Pentium E5300 @ 3.6GHz|GPU=nVidia GeForce GTX 460 1GB @ 100MHz/200MHz(core/memory)|result=As of April 10, 2011, the game is fully playable using DX11. Full speed in loading menus(60fps). Full speed(30fps) inside dungeons. 17-30 fps(full speed should be 30fps) in town. My CPU is holding me back. Tried setting my graphics card from a core speed of 675mhz down to 100mhz and the memory speed of 900mhz  down to 200mhz and still at full speed inside dungeons.  DX9 and OpenGL have issues and I didn't bother using software rendering|tester=|tester=deadcow}}
|}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=sDMdofpbPPE Final Fantasy Fables: Chocobo's Dungeon on Dolphin v2.0 - Nintendo Wii Emulator]
*[http://www.youtube.com/watch?v=sDMdofpbPPE Final Fantasy Fables: Chocobo's Dungeon on Dolphin v2.0 - Nintendo Wii Emulator]


[[Category:Action role-playing games]]
[[Category:Action role-playing games]]
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Action-adventure games]]
[[Category:Role-playing games]]
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