The Legend of Zelda: Skyward Sword: Difference between revisions

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=== Shadow Flickering ===
=== Shadow Flickering ===
Shadows in the game can flicker when the internal resolution is set to "Auto" with the DX9 backend. Either use a preset internal resolution (example: 3x Native) with DX9, or use DX11.
Shadows in the game can flicker when the internal resolution is set to "Auto" with the DX9 backend. Either use DX9 with a preset internal resolution (example: 3x Native), or use DX11.


=== Pellets/Arrows Aim ===
=== Pellets/Arrows Aim ===

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