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Progress Continues
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=== Shadow Flickering === | === Shadow Flickering === | ||
Shadows in the game can flicker when the internal resolution is set to "Auto" with the DX9 backend. Either use a preset internal resolution (example: 3x Native) | Shadows in the game can flicker when the internal resolution is set to "Auto" with the DX9 backend. Either use DX9 with a preset internal resolution (example: 3x Native), or use DX11. | ||
=== Pellets/Arrows Aim === | === Pellets/Arrows Aim === |