The Legend of Zelda: The Wind Waker: Difference between revisions

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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=5442|OS=Windows 7 x64|CPU=Intel Core i5-480m @ 2.8GHz|GPU=Intel HD Graphics|result=Works perfectly gameplay-wise at 50 FPS(PAL Version) with some minor graphical glitches. General graphics settings: D3D9,1920x1080,force 16:9. Enhancements: 1x Native IR, 1x SSAA,1x AF, Scaled EFB Copy disabled.|tester=DigitalJosee}}
{{testing/entry|revision=5442|OS=Windows 7 x64|CPU=Intel Core i5-480M @ 2.8GHz|GPU=Intel HD Graphics|result=Works perfectly gameplay-wise at 50 FPS(PAL Version) with some minor graphical glitches. General graphics settings: D3D9,1920x1080,force 16:9. Enhancements: 1x Native IR, 1x SSAA,1x AF, Scaled EFB Copy disabled.|tester=DigitalJosee}}
{{testing/entry|revision=2.0|OS=Windows 7 x86|CPU=Intel Core 2 Duo E6750 @ 2.66GHz|GPU=nVidia GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cut-scenes. Occasionally freezes after cut-scenes. Occasionally crashes.|tester=}}
{{testing/entry|revision=2.0|OS=Windows 7 x86|CPU=Intel Core 2 Duo E6750 @ 2.66GHz|GPU=nVidia GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cut-scenes. Occasionally freezes after cut-scenes. Occasionally crashes.|tester=}}
{{testing/entry|revision=2.0|OS=Windows 7 x64|CPU=Intel Pentium Dual Core @ 2.1Ghz|GPU=ATI Mobility Radeon HD 4570|result=Freezes some times. Turning the "safe texture cache" on will fix this|tester=Mamid}}
{{testing/entry|revision=2.0|OS=Windows 7 x64|CPU=Intel Pentium Dual Core @ 2.1GHz|GPU=ATI Mobility Radeon HD 4570|result=Freezes some times. Turning the "safe texture cache" on will fix this|tester=Mamid}}
{{testing/entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.2GHz|GPU=nVidia GeForce 9400M|result=About 20-30 FPS usually playable. Sometimes, hangs after cut-scenes, but upon restarting emulation, works perfectly. This is less than ideal in some situations- like right before the final battle (Grr...) Areas with few objects run at full speed usually. Dragon Roost flickering is present but doesn't affect emulation speed.|tester=Ac}}
{{testing/entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.2GHz|GPU=nVidia GeForce 9400M|result=About 20-30 FPS usually playable. Sometimes, hangs after cut-scenes, but upon restarting emulation, works perfectly. This is less than ideal in some situations- like right before the final battle (Grr...) Areas with few objects run at full speed usually. Dragon Roost flickering is present but doesn't affect emulation speed.|tester=Ac}}
{{testing/entry|revision=6800|OS=Windows XP x86|CPU=Intel Pentium Dual-Core E2200 @ 2.2GHz|GPU=Intel G33/G31 Express Family|result=Mostly playable. Title screen, file select, intro cinema and many indoor areas run at the full 30 FPS speed at 480p. At higher resolutions, the game bogs down everywhere. Generally, this game runs at 19-24 FPS at 480p in outdoor areas. Many settings do not affect the framerate at all. No sound issues.|tester=Paul Choi}}
{{testing/entry|revision=6800|OS=Windows XP x86|CPU=Intel Pentium E2200 @ 2.2GHz|GPU=Intel G33/G31 Express Family|result=Mostly playable. Title screen, file select, intro cinema and many indoor areas run at the full 30 FPS speed at 480p. At higher resolutions, the game bogs down everywhere. Generally, this game runs at 19-24 FPS at 480p in outdoor areas. Many settings do not affect the framerate at all. No sound issues.|tester=Paul Choi}}
{{testing/entry|revision=6887|OS=Windows Vista x86|CPU=Intel Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Radeon HD 3470M|result=Fully Playable: 30 FPS with DX9 plug-in and OpenCL enabled. BGM is sometimes desynchronized. Windfall Island is a bit slow.|tester=}}
{{testing/entry|revision=6887|OS=Windows Vista x86|CPU=Intel Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Radeon HD 3470M|result=Fully Playable: 30 FPS with DX9 plug-in and OpenCL enabled. BGM is sometimes desynchronized. Windfall Island is a bit slow.|tester=}}
{{testing/entry|revision=7309|OS=Linux x86_64|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=nVidia GeForce 9800 GT|result=Playable most of time at 30 FPS. Continuous graphics corrupts with "heat" effect (lava areas almost unplayable).|tester=}}
{{testing/entry|revision=7309|OS=Linux x86_64|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=nVidia GeForce 9800 GT|result=Playable most of time at 30 FPS. Continuous graphics corrupts with "heat" effect (lava areas almost unplayable).|tester=}}
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{{testing/entry|revision=7571|OS=Windows 7 x64|CPU=Intel Core i7-720QM @ 2.93GHz|GPU=ATI Radeon Mobility HD 5870|result=Perfect, no sound issues when priority is set to realtime/high in task manager|tester=Cele}}
{{testing/entry|revision=7571|OS=Windows 7 x64|CPU=Intel Core i7-720QM @ 2.93GHz|GPU=ATI Radeon Mobility HD 5870|result=Perfect, no sound issues when priority is set to realtime/high in task manager|tester=Cele}}
{{testing/entry|revision=7583|OS=Windows 7 x64|CPU=Intel Core 2 Quad @ 3.2GHz|GPU=nVidia GeForce GTS 250|result=It's like playing on a GameCube but better! Grab a USB controller and get ready to play for hours! I had a less powerful processor (Single Core @ 4.15) and I was lucky to get %40 anywhere outside but Once I upgraded %100 everywhere!|tester=Redstorm3265}}
{{testing/entry|revision=7583|OS=Windows 7 x64|CPU=Intel Core 2 Quad @ 3.2GHz|GPU=nVidia GeForce GTS 250|result=It's like playing on a GameCube but better! Grab a USB controller and get ready to play for hours! I had a less powerful processor (Single Core @ 4.15) and I was lucky to get %40 anywhere outside but Once I upgraded %100 everywhere!|tester=Redstorm3265}}
{{testing/entry|revision=7584|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 E0 @ 3.8GHz|GPU=nVidia GeForce GTX 560ti|result=Flawless game play, even with all the graphics options maxed out. Visually its significantly better than on GC with all the graphics options maxed out|tester=Chopyhop}}
{{testing/entry|revision=7584|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.8GHz|GPU=nVidia GeForce GTX 560ti|result=Flawless game play, even with all the graphics options maxed out. Visually its significantly better than on GC with all the graphics options maxed out|tester=Chopyhop}}
{{testing/entry|revision=7597|OS=Windows 7 x64|CPU=Intel Core i7-720QM 1.6-2.8GHz|GPU=ATI Radeon 5870M|result=Almost perfectly playable with recommended options. Sometimes when there is much on the screen or some areas are shown VPS go down to 40, otherwise gameplay is not affected = 50/60 FPS (PAL/NTSC). Flickers in lava levels are looking like screen errors because the seem to be rendered very hard.|tester=Thundereus}}
{{testing/entry|revision=7597|OS=Windows 7 x64|CPU=Intel Core i7-720QM 1.6-2.8GHz|GPU=ATI Radeon 5870M|result=Almost perfectly playable with recommended options. Sometimes when there is much on the screen or some areas are shown VPS go down to 40, otherwise gameplay is not affected = 50/60 FPS (PAL/NTSC). Flickers in lava levels are looking like screen errors because the seem to be rendered very hard.|tester=Thundereus}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=nVidia GeForce GT 220|result=Runs at 30±3 FPS at 1600x900 with default Dolphin configuration except by setting Internal Resolution to Auto. Only experimented bug yet, fire effects glitches.|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=nVidia GeForce GT 220|result=Runs at 30±3 FPS at 1600x900 with default Dolphin configuration except by setting Internal Resolution to Auto. Only experimented bug yet, fire effects glitches.|tester=}}
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{{testing/entry|revision=7688|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.88GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable with DX11 plugin, at 4x native resolution with x8 Anti-Alias samples and x16 Anisotropic filtering samples. No bugs/glitches and runs at a stable framerate.|tester=ImpishRazor}}
{{testing/entry|revision=7688|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.88GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable with DX11 plugin, at 4x native resolution with x8 Anti-Alias samples and x16 Anisotropic filtering samples. No bugs/glitches and runs at a stable framerate.|tester=ImpishRazor}}
{{testing/entry|revision=7689|OS=Windows 7 x64|CPU=Intel Core i5-480M @ 2.67GHz|GPU=nVidia GeForce 310M|result=The game runs most of time at 30 FPS (sometimes in wide places or scenes with too much effects, it goes down to around 23 FPS). Almost perfect playable, but to reach a smooth play  anti-aliasing can't be turned on. The ''fix item hang'' patch is needed to skip occasional black screens. To keep the audio working, the HLE DSP has to be used.|tester=Colorado Guilherme}}
{{testing/entry|revision=7689|OS=Windows 7 x64|CPU=Intel Core i5-480M @ 2.67GHz|GPU=nVidia GeForce 310M|result=The game runs most of time at 30 FPS (sometimes in wide places or scenes with too much effects, it goes down to around 23 FPS). Almost perfect playable, but to reach a smooth play  anti-aliasing can't be turned on. The ''fix item hang'' patch is needed to skip occasional black screens. To keep the audio working, the HLE DSP has to be used.|tester=Colorado Guilherme}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom x4 9650 @ 2.3 GHz|GPU=AMD Radeon HD 6850|result=Game runs great,some slows to minimum of 22 FRS, res 1440X900 with configuration on that page.|tester=Aldaris}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom X4 9650 @ 2.3 GHz|GPU=AMD Radeon HD 6850|result=Game runs great,some slows to minimum of 22 FPS, res 1440X900 with configuration on that page.|tester=Aldaris}}
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=AMD Athlon 64 X2 4200+ @ 2.2GHz|GPU=ATI Radeon X1600|result=After overclocking my CPU - a little bit - the game is more or less playable in DirectX9-Mode (19-26 FPS outdoors) at lowest settings (no anti-aliasing, almost all speed-hacks activated), though the framerate occasionally drops to ~16 FPS. Played the game for some hours now and only had one random crash. Also I don't need to check "fix item hang" to avoid black screens after video sequences (though Audio Throttle is enabled)|tester=dEnigma}}
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=AMD Athlon 64 X2 4200+ @ 2.2GHz|GPU=ATI Radeon X1600|result=After overclocking my CPU - a little bit - the game is more or less playable in DirectX9-Mode (19-26 FPS outdoors) at lowest settings (no anti-aliasing, almost all speed-hacks activated), though the framerate occasionally drops to ~16 FPS. Played the game for some hours now and only had one random crash. Also I don't need to check "fix item hang" to avoid black screens after video sequences (though Audio Throttle is enabled)|tester=dEnigma}}
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=AMD Turion II @ 2.2GHz|GPU=|result=Good. The game crash before some animations. Solution GAMEBOOSTER and turn off your antivirus.|tester=Ragen}}
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=AMD Turion II @ 2.2GHz|GPU=|result=Good. The game crash before some animations. Solution GAMEBOOSTER and turn off your antivirus.|tester=Ragen}}
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{{testing/entry|revision=7719|OS=Windows Vista x64|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=ATI Radeon HD 5700|result=30 FPS, 95-100% speed. Runs beautifully in terms of gameplay and graphics. Sound occasionally turns off except for link's footstep sfx. Simply unticking "Enable DTK Music" in the DSP menu will fix this.|tester=Sealion}}
{{testing/entry|revision=7719|OS=Windows Vista x64|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=ATI Radeon HD 5700|result=30 FPS, 95-100% speed. Runs beautifully in terms of gameplay and graphics. Sound occasionally turns off except for link's footstep sfx. Simply unticking "Enable DTK Music" in the DSP menu will fix this.|tester=Sealion}}
{{testing/entry|revision=7719|OS=Windows 7 x86|CPU=Intel Core 2 Duo E7400 @ 3GHz|GPU=nVidia GeForce 8800 GT|result=Perfectly, 100% with DX9 : 720p,16/9e Hack, with internal resolution 4x, anisotropic 16x, anti-aliasing 0x|tester=Sanitarium026}}
{{testing/entry|revision=7719|OS=Windows 7 x86|CPU=Intel Core 2 Duo E7400 @ 3GHz|GPU=nVidia GeForce 8800 GT|result=Perfectly, 100% with DX9 : 720p,16/9e Hack, with internal resolution 4x, anisotropic 16x, anti-aliasing 0x|tester=Sanitarium026}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i5-2500k @ 3.2GHz|GPU=nVidia GeForce GTX 560 Ti|result=Almost perfect. DX9/DX11 in 1920x1080 fullscreen with 16/9 hack @ 4x Native. 2x AA is the best option for this game, although higher AA settings did not affect performance. Perfect 30 FPS at all times. Heat/Fire glitches have still not been rectified, occasional audio crackles/beeps. Using widescreen hack results in minor pop up issues on the sides of the screen extended by the hack. This is normal for a 4:3 native game. "Fix Item Hang" patch is no longer needed.|tester=Helvetica}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.2GHz|GPU=nVidia GeForce GTX 560 Ti|result=Almost perfect. DX9/DX11 in 1920x1080 fullscreen with 16/9 hack @ 4x Native. 2x AA is the best option for this game, although higher AA settings did not affect performance. Perfect 30 FPS at all times. Heat/Fire glitches have still not been rectified, occasional audio crackles/beeps. Using widescreen hack results in minor pop up issues on the sides of the screen extended by the hack. This is normal for a 4:3 native game. "Fix Item Hang" patch is no longer needed.|tester=Helvetica}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=3.0-145|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=Perfect at 1920*1080p, with 3D11, Anti-aliasing 4x (quality 16), Internal Resolution 4x (maximum), anisotropic 16x (maximum), 16/9 hack; =30 FPS|tester=Sanitarium026}}
{{testing/entry|revision=3.0-145|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=Perfect at 1920*1080p, with 3D11, Anti-aliasing 4x (quality 16), Internal Resolution 4x (maximum), anisotropic 16x (maximum), 16/9 hack; =30 FPS|tester=Sanitarium026}}

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