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|modes = Single-Player | |modes = Single-Player | ||
|platforms = [[Wii]] | |platforms = [[Wii]] | ||
|input = Wii Remote | |input = Wii Remote + Nunchuk | ||
|compatibility = {{Ratings|name=Metroid: Other M}} | |compatibility = {{Ratings|name=Metroid: Other M}} | ||
}} | }} | ||
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== Problems == | == Problems == | ||
===Crash Post Training=== | ===Crash Post Training=== | ||
With {{revision|3.0-191}} and likely other revisions, the game crashes toward the end of the animation post the initial training. | With {{revision|3.0-191}} and likely other revisions, the game crashes toward the end of the animation post the initial training. | ||
===<s>Crashes With HLE Audio</s>=== | ===<s>Crashes With HLE Audio</s>=== | ||
The DSP LLE is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game. This no longer seems to be necessary in {{revision|3.0-191}} and likely prior revisions. | The [[DSP LLE]] is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game. This no longer seems to be necessary in {{revision|3.0-191}} and likely prior revisions. | ||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|projectionhack = Metroid Other M | |projectionhack = Metroid Other M | ||
|projectionhacknotes = From {{revision|6381}}, fixes black cut-scenes. | |projectionhacknotes = From {{revision|6381}}, fixes black cut-scenes. | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == |