Metal Gear Solid: The Twin Snakes: Difference between revisions

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{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500 @ 4.23GHz|GPU=nVidia GeForce GTX 285 2GB|result=Playable. Mostly smooth, with occasional slowdown. Music cuts out frequently, sometimes permanently, and sound and music crackles.|tester=Lycan}}
{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500 @ 4.23GHz|GPU=nVidia GeForce GTX 285 2GB|result=Playable. Mostly smooth, with occasional slowdown. Music cuts out frequently, sometimes permanently, and sound and music crackles.|tester=Lycan}}
{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.40GHz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay, but cutscenes freeze after a few seconds and the sound is glitchy. Though I'm using the default Dolphin download with no modifications whatsoever.|tester=Gwame}}
{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.40GHz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay, but cutscenes freeze after a few seconds and the sound is glitchy. Though I'm using the default Dolphin download with no modifications whatsoever.|tester=Gwame}}
{{testing/entry|revision=3.0-631|OS=Windows 7 x64|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics(Core i5) 1.3Gb|result=Playable. Just a minor sound glicht in codec conversation and cutscenes, but gamemplay is good.|tester=Fox zero}}
{{testing/entry|revision=3.0-688|OS=Mac OS X 10.7.4|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Playable. Slow in a lot of areas. Shutters. Audio glitches. I really question what kind of drugs I was on to comment that this worked really well on revision 373.|tester=jedivulcan}}
{{testing/entry|revision=3.0-688|OS=Mac OS X 10.7.4|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Playable. Slow in a lot of areas. Shutters. Audio glitches. I really question what kind of drugs I was on to comment that this worked really well on revision 373.|tester=jedivulcan}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay with accurate vbeam emulation enabled. FPS is heavily CPU dependent, but constant enough to be very playable. The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=Whall005}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay with accurate vbeam emulation enabled. FPS is heavily CPU dependent, but constant enough to be very playable. The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=Whall005}}
{{testing/entry|revision=3.0-739|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.22GHz|GPU=nVidia GeForce GT 520|result=Full speed gameplay with accurate vbeam emulation enabled. FPS 59.9-60 FPS at all times with no decrease, 1600x900 resolution and default settings The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=}}
{{testing/entry|revision=3.0-739|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.22GHz|GPU=nVidia GeForce GT 520|result=Full speed gameplay with accurate vbeam emulation enabled. FPS 59.9-60 FPS at all times with no decrease, 1600x900 resolution and default settings The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=}}
{{testing/entry|revision=3.0-631|OS=Windows 7 x64|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics(Core i5) 1.3Gb|result=Playable. Just a minor sound glicht in codec conversation and cutscenes, but gamemplay is good.|tester=Fox zero}}
{{testing/end}}
{{testing/end}}


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