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Progress Continues
We've already had 21610 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=3.0-758|OS=Windows 7 x86|CPU=AMD Athlon II 4X 635 @ 3GHZ|GPU=nVidia GeForce GTX 480|result=Lots of bugs. Emulated @ 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}} | {{testing/entry|revision=3.0-758|OS=Windows 7 x86|CPU=AMD Athlon II 4X 635 @ 3GHZ|GPU=nVidia GeForce GTX 480|result=Lots of bugs. Emulated @ 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}} | ||
{{testing/entry|revision=3.0-776|OS=Windows 7 x64|CPU=Intel Core i7-860 @ 3.51GHz|GPU=AMD Radeon HD 7850 @ 1.05GHz/1.45GHz|result=Runs at 30 FPS constant, fully playable. General settings: 1600x900, D3D9, 16:9. Enhancements: 2x Native IR, 9x SSAA, 16x AF, check Scaled EFB Copy. Hacks: Check Ignore Format Changes, OpenMP Texture Decoder and Disable External Frame Buffer. EFB Copies set to Texture and Texture slider set to fast. Advanced: Check Enable Progressive Scan and Widescreen Hack. Use AR code above to disable heat effect glitch. Smoke glitch still there, not game breaking in the least. Little bit of DOF blur, very unnoticeable.|tester=penguinswithpie}} | {{testing/entry|revision=3.0-776|OS=Windows 7 x64|CPU=Intel Core i7-860 @ 3.51GHz|GPU=AMD Radeon HD 7850 @ 1.05GHz/1.45GHz|result=Runs at 30 FPS constant, fully playable. General settings: 1600x900, D3D9, 16:9. Enhancements: 2x Native IR, 9x SSAA, 16x AF, check Scaled EFB Copy. Hacks: Check Ignore Format Changes, OpenMP Texture Decoder and Disable External Frame Buffer. EFB Copies set to Texture and Texture slider set to fast. Advanced: Check Enable Progressive Scan and Widescreen Hack. Use AR code above to disable heat effect glitch. Smoke glitch still there, not game breaking in the least. Little bit of DOF blur, very unnoticeable.|tester=penguinswithpie}} | ||
{{testing/entry|revision=3.0-776|OS=Windows 8 x64|CPU=Intel Core i5-3450 @ 3.1GHZ|GPU=AMD Radeon HD 7870|result=Constant 30 FPS, fully playable. Settings: 1920x1080 Direct3D11 @ 4X Native, 2X AA, 16X AF. Wiki configurations.|tester=ALLEN2}} | |||
{{testing/end}} | {{testing/end}} | ||
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